Item #: 1123024 | Model #: 9781435454170
Multi-Threaded Game Engine Design
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Multi-Threaded Game Engine Design

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Product Details
  • Author Name: Jonathan S. Harbour
  • No of Pages: 592 pages
  • Publisher: Cengage Learning PTR
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43.99
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Multi-Threaded Game Engine Design
Product Description
Multi-Threaded Game Engine Design by Jonathan S. Harbour - Explains how to use Direct3D and C++ to apply multi-thread techniques to a game

Multi-Threaded Game Engine Design by Jonathan S. Harbour helps game developers implement the multi-thread technology using c++ and Direct3D with illustrations and sample code for comprehensive understanding.

  • Author Name: Jonathan S. Harbour
  • No of Pages: 592 pages
  • Publisher: Cengage Learning PTR
  • Publishing Date: August 19, 2010
  • Language: English
  • ISBN -10: 1435454170
  • ISBN -13: 978-1435454170
  • Edition: 1
Specifications
Author Name Jonathan S. Harbour
Book Cover Paperback
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