Where's Wilma Game

Item #: 935119 | Model #: WCA4524
$11.39
$11.39

About this product

Where's Wilma game players match her mystery locations with ordered pairs such as (-6, 3) and (-1, -2), building an octopus-like pattern outward from the octomino starting board.

WCA "Where's Wilma" Game is ideal for grades 5 and above. Game used to identify and plot ordered pairs for algebra, geometry, geography, science and other subjects.

  • Age group and grade: Grades 5th+
  • Usage ideas: Practice in identifying and plotting ordered pairs where this skill is essential for algebra, geometry, geography, science and other subjects
  • Includes octomino starting board, 44 dominoes, instructions
  • Number of players: 2 - 4
  • Players match her mystery locations with ordered pairs such as ( - 6, 3) and ( - 1, - 2), building an octopus - like pattern outward from the octomino starting board
  • Identify and plot ordered pairs in the first quadrant of a rectangular coordinate plane
  • Winner is the player with the fewest dominoes remaining after all the dominoes have been drawn
  • Widely used life skill locating points on a map, constructing and reading bar and line graphs of science or business data, etc
  • Essential in algebra basic tool for constructing pictures of abstract algebraic equations like x + y = 5
  • Supports common core, state and national mathematics standards
  • Unique octagonal starting board and self checking feature
  • Interest is generated by finding where Wilma is hiding
  • If a domino matches one of the eight open ends in play, the player places it to complete the match
  • If no match is made, the player draws a domino
  • Dimensions: 6 1/2"(H) x 4"(W) x 1 1/2"(D)
  • Weight: 8 oz.
  • She finds places to hide in all 4 quadrants
  • There are always 8 places open for play
  • This encourages quick scanning of the options
  • Game variations add spice and versatility
  • 4 quadrant game