Board Games for Middle Schoolers
61 resultsEach Round of Second Thoughts is a hilarious high-speed attempt to stump the other team. Both teams create a list of 5 words using letters revealed from the colored dice... the amount of time it takes your team to create the list is exactly how much time your opponents get to guess them!.An approachable and accessible family game where players make the content!.Two-team system makes for hectic and hilarious fun.6+ years.One main scorecard, two answer boards, 5 ten-sided dice, two erasable markers, two pawns, two sand-timers.Clever system of clue-creation means you never play the same game twice.Easy to learn and play within minutes
Educational Insights Blurt word race game is a great vocabulary builder for kids and a hilarious addition to adult parties. Game is ideal grades 2nd - 12+/ 7 - 99 yrs. and includes junior version for ages 7 to 9, for 3 to 12 players..Age group and grade: Ages 7 - 99 and grades 2nd - 12th+.Educational Insights is thrilled to be the new publisher of Blurt!, the world-famous word game that has sold over 1 million copies.Type: Board games.For 3 - 12 players.Blurt has been off the market for several years, but now it s back and better than ever with a cool new look and the classic game play that made it a platinum best seller.Fast -what word means "a partially dried grape"? Be the first to say raisin, and you re on your way to winning this riotous game of rapid word recall.Blurt is a great vocabulary builder for kids, a hilarious addition to adult parties and a must for family game night.Players take turns reading clues aloud, competing to blurt out the correct answer first and move ahead on the board, first person or team to circle the board wins.Includes junior version for ages 7 to 9, for 3 to 12 players.After being sold by the original publisher, Blurt! Has been off the market for several years.Now it's back and better than ever with a cool new look and the classic game play that made it a platinum best seller.The first person or team to circle the board wins.Sounds simple, right?.But as the race for the right word heats up, and the blurting gets boisterous, it's easy to get tongue-tied.Back-to-School Essentials for Students and Teachers: Whether kids are learning to read, studying phonics, or exploring the 123s of early math, our toys and games build learning confidence for preschool, kindergarten, and beyond—they're classroom must-haves!.Educational Insights is thrilled to be the new publisher of Blurt!, the world-famous word game that has sold over 1 million copies
As the tower grows so does the suspense--who will topple the tower? It's so much more than stacking blocks. Use wits and strategy to force other players to make the riskiest move and force them to topple the tower. Players take turns playing cards that allow them to place a block, but only on the previous 2 blocks. Each card is worth points. When the tower falls, the last player who successfully placed a block gets all the points. Ideal for 2-6 players, ages 8 years old and up. Younger children love to play as well, but there is some basic math involved. Perfect game for families, couples, game night or parties. Everyone loves the suspense in BUILD UP. Game play time: 5-30 minutes. Game includes 20 Unique Wood Blocks, 20 Block Cards, 4 Action Cards, 1 Starter Card, 2 Rule Cards, and 1 Card Box..Teaches Physics.2-6 players.Ages 8+ years.Tactical Blocks: It's so much more than stacking blocks. Use wits and strategy to force other players to make the riskiest move and force them to topple the tower..Players take turns playing cards that allow them to place a block, but only on the previous 2 blocks. When the tower falls, the last player who successfully placed a block gets all the points..Who Can Play: Ideal for 2-6 players, ages 8 years old and up. Younger children love to play as well, but there is some basic math involved. Game play time: 5-30 minutes..This tactical block stacking game challenges you to defy the laws of physics as you use the blocks to build a tower in unexpected and strategic ways
It's Cow Pie Catapults - the poo flippin', cow tippin' battle of the barnyard! Arrange your cows on your side of the barnyard, load up the catapults, and let the fun begin! On 3 - 2 - 1 poo is launched through the air and lands with splendid splats. First player to knock over all the opponent's cows is the winner!.Simple skill-driven game makes this fun for all ages.2 players.6+ years.Quick to teach, set up, play, and put away.On-trend with a fun and playful farmland theme.Endlessly replayable due to speed and unique set-up opportunities.Gameboard, 8 cardboard cows, 8 stands, 14 cowpies, 2 catapults, instructions
The world's first 3D strategy game that you build & play. The game's objective is to be the last player standing or have the most points at the end of a timed game. On your turn, you can move, jump OR build! That means the grid-set, which is your three-dimensional playing arena, changes during the game. Gridopolis is simple and easy to learn, as well as a dynamic compelling challenge to master. Gameplay rules based on classic games such as chess, checkers, and tic-tac-toe. For 1-4 players, includes 217 high-quality pieces, enough to build hundreds of unique boards. With 7 basic parts, you play, build, modify, and expand the grid-set. This high-quality board game is fun for the whole family!.World's first 3D strategy game AND system that you build & play..1-4 players.Ages 8+ years.Gridopolis is simple and easy to learn, as well as a dynamic compelling challenge to master. Gameplay rules based on classic games such as chess, checkers, and tic-tac-toe..Teach STEM skills in the classroom and homeschool using free downloadable lesson plans. Design your own game using the innovative Gridopolis Game Design Guide.With 7 basic parts, you play, build, modify, and expand the grid-set..217 Plastic Pieces, 1 Rule Sheet.The game's objective is to be the last player standing or have the most points at the end of a game. On your turn, you can move, jump OR build! That means the grid-set changes during the game.
Picture This is the hilarious habit-forming picture-word guessing game that you won t be able to stop playing. Teams of 2 players or more compete to gain points in 3 fun-filled rounds by guessing Picture Words. Think quick because your team only has 45 seconds to get the answer! The first team to gain the most points and advance to the end of the game board is the winner! Ages 12 and Up 2 teams of 2 or more..Product : Puzzles.Color : Multi.Dimensions: 2 x 10
Game value pack includes three games Atlantis quest, mahjongg artifacts and brickshooter Egypt. Game increases with 2nd and 3rd replay, creating a total of 180 brain-teasing levels of gameplay..Games value pack.Easy-to-learn games that everyone knows.Ages 8 years and up.Number of players: 2 or more.Keep your group entertained, hour after hour.Add an instant game collection today.Includes mancala, four in a row, pop n hop, sea battle, tumbling timbers, x-ceter-o tic tac toe, double 6 dominoes, chess, checkers, alphabet dice game, speed bingo, game dice bowling, blink card game, fast food card game, and standard playing cards
Unlock your child's social and emotional growth with ThinkPsych Chat Chains, a research-backed game designed by psychologists to help kids and teens improve communication, build confidence, and develop emotional intelligence. With 150 thought-provoking topics that encourage self-awareness and empathy, this quick and easy-to-play game is perfect for families, friends, and structured play therapy sessions. Strengthen connections and have meaningful discussions while having fun - all in just 15-30 minutes per round. Trusted by parents, teachers, and therapists, this versatile game is suitable for ages 8 to 99..BOOST SOCIAL SKILLS NATURALLY - Designed as a social skills game for kids and teens, Chat Chains helps players develop better conversation skills through 150 engaging topics. Just 15 minutes daily help build meaningful connections and boost confidence in social situations..NUMBER OF PLAYERS - 2-8 Players.CRUCIAL AGE GROUP FOR SOCIAL SKILLS - Recommended for age 8+ years/3rd grade+.INCLUDED IN PACKAGE - 75 Topic Cards, 60 Response Cards, 10 Activity Cards, 5 Prompt Cards.PORTABLE PACKAGING - 5.5" x 4" x 2".TRUSTED THERAPY GAME FOR COUNSELORS - Developed by child psychologists, Chat Chains is a professional counseling tool used by thousands of therapists and educators. Ideal for both one-on-one sessions and group activities to build essential social emotional skills..EFFECTIVE SOCIAL EMOTIONAL GAME FOR KIDS - Whether used during family game nights or therapeutic sessions, this award-winning game helps players share feelings, develop empathy, and strengthen relationships through structured play. Great for school counseling and home use!.INCLUSIVE FOR ALL ABILITIES - Thoughtfully created as a therapeutic game for diverse needs, including children with autism, ADHD, or social anxiety. Progressive difficulty levels ensure success for every player, making it perfect for speech or occupational therapy use..AWARD WINNING GAMEPLAY - Winner of the 2022 Family Choice Award and Creative Child Game of the Year. Join thousands of families and professionals who use Chat Chains to build stronger connections and social confidence..ThinkPsych Chat Chains turns meaningful conversation into a fast, fun game that helps kids and teens build confidence, empathy, and emotional intelligence in just minutes a round.
Travel between well-known locations across the Dragon Ball Z universe with collectible tokens to solve the mystery of WHICH Villain might find the Dragon Ball, WHO has the best chance to stop them, and WHERE the battle will go down!.On this episode of Dragon Ball Z - it's up to you and other players to stop the hidden enemy from capturing one of the prized Dragon Balls by formulating a plan - can you solve the mystery?.Dimensions: 15.75in x 10.50in.Materials: 80% paper/cardboard, 10% plastic, 10% zinc.Featuring 6 custom sculpted villain coins - Frieza, Kid Buu, Perfect Cell, Broly, Garlic Jr., and Bojack.2-6 Players.60+ Minute Play Time.The time is now to take on the roles of your favorite Dragon Ball Z heroes and stop secret enemies from capturing a prized Dragon Ball!
When playing I'm a Poet (and yes, I know it) players take turns reading the "I'm A Poet" riddles off of the game cards. First a clue that rhymes with the correct answer. Then, a poetic couplet that helps define the answer by giving the players a clue. All other players race to be first to figure out the answer. If a guess is correct, they win the card. If they are wrong, the reader wins it! Oh yeah, before you can answer, you must first grab the foam bust of "Willy Shakes"! To be the game victor, one of each of the 3 parts of "Willy Shake's" face must be collected..Rhyming word game.2+ players.6+ years.Hilarious mix of juvenile rhymes and thoughtful riddles makes players think and laugh all at once!.Unique scoring system means that players are always on the edge of their seat.Learn the game and begin to play within one minute!.Includes 600 separate poems/riddles for maximum replayability
Spot the card that does NOT match! Do it fast... Do NOT be last! Can you find a card in your hand that does not match any of the attributes revealed on the 3 dice that tumble from the dice tower and onto the table? Find it as quickly as you can and slam it on the table and yell, "NOT IT!".Rapid gameplay focused on pattern, color, and shape recognition.2+ players.6+ years.Completely self-contained with a dice and deck holder built into the unit.Newest version of the classic Not It! line with a playful animal-inspired design.Portable packaging makes this a great on-the-go game.Dice Tower, 36 cards, 3 dice, Instructions
Spot the card that does NOT match! Do it fast... Do NOT be last! Can you find a card in your hand that does not match any of the attributes revealed on the 3 dice that tumble from the dice tower and onto the table? Find it as quickly as you can and slam it on the table and yell, "NOT IT!".Rapid gameplay focused on pattern, color, and shape recognition.2+ players.6+ years.Best selling version of the classic Not It! line.Portable packaging makes this a great on-the-go game.Completely self-contained with a dice and deck holder built into the unit
In CLUE®: Naruto, a Jonin from a neighboring village has been slain by a mysterious villain, framing the resident ninjas of Hidden Leaf Village. Take on the roles of Naruto and his closest friends to determine WHO from the Akatsuki is the murderer, WHAT weapon was use, and WHERE they are hiding to prevent a Shinobi war!.Use your ninja-like skills to help solve the mystery. In this version of CLUE, A jonin from another village has been murdered while visiting the Hidden Leaf Village and the villain behind the murder has tried to pin it on the Ninjas of Hidden Leaf Village!.Dimensions: 15.75in x 10.50in.Materials: 80% paper/cardboard, 10% plastic, 10% zinc.Featuring 6 custom sculpted tokens representing the weapons that may have been used to murder the visiting Kage – Chakra Blades, Shuriken, Kunai, Sword, Paper Bomb, and Nunchaku..2-6 Players.60+ Minute Play Time.Use critical deduction skills to defend your fellow ninjas in this animated take on the classic mystery game!