Card Games Packs
57 resultsJax Sequence For Kids Game includes 4 colors of playing chips, playing cards and a folding game board and is ideal for 2 - 4 players. Game uses a unicorn card to place your chip anywhere or a dragon card to remove your opponent's chip..Age group and grade: Ages 3 - 6 years and grades toddler - 1st.No. of players: 2-4.Includes folding game board, 42 playing cards, 21 red, 21 yellow, 21 blue and 21 green playing chips, instructions.Play a card from your hand, place your chip on a corresponding character on the board.When you have 4 in a row, it's a SEQUENCE and you win.Use a UNICORN card to place your chip anywhere.Remove your opponent's chip with a DRAGON card.Jax Sequence For Kids Game engages in activity for enjoyment as well as recreation and is recommended for age group from 3 - 6 yrs.
It's GO Time! card games are a fun way to help young learners practice and improve core skills like phonics, math, and literacy as well as life skills. Concepts are reinforced with the Facts and then put into action with the Tasks. Players can use strategy, plan for success, and when the time is right… GO for the win! Includes an instruction sheet and 108 full-color cards: 90 word cards, 16 GO! cards, and 2 reference cards. For 2-6 players..It's GO Time!: Addition & Subtraction is a fun way to help young learners practice and improve math skills as well as other literacy and life skills..For 2-6 players, played like Uno®.For ages 6+ and grades 1+..Includes an instruction sheet and 108 full-color cards: 90 word cards, 16 GO! cards, and 2 reference cards..Addition and subtraction concepts are reinforced with the Facts and then put into action with the Tasks..To play It's GO Time!: Addition & Subtraction, players can use strategy, plan for success, and when the time is right… GO for the win!
It's GO Time! card games are a fun way to help young learners practice and improve core skills like phonics, math, and literacy as well as life skills. Concepts are reinforced with the Facts and then put into action with the Tasks. Players can use strategy, plan for success, and when the time is right… GO for the win! Includes an instruction sheet and 108 full-color cards: 90 word cards, 16 GO! cards, and 2 reference cards. For 2-6 players..It's GO Time!: Phonics is a fun way to help young learners practice and improve phonics skills as well as other literacy and life skills..For 2-6 players, played like Uno®.For ages 5+ and grades K+..Includes an instruction sheet and 108 full-color cards: 90 word cards, 16 GO! cards, and 2 reference cards..Players can use strategy, plan for success, and when the time is right… GO for the win.To play It's GO Time!: Phonics, players can use strategy, plan for success, and when the time is right… GO for the win!
When playing I'm a Poet (and yes, I know it) players take turns reading the "I'm A Poet" riddles off of the game cards. First a clue that rhymes with the correct answer. Then, a poetic couplet that helps define the answer by giving the players a clue. All other players race to be first to figure out the answer. If a guess is correct, they win the card. If they are wrong, the reader wins it! Oh yeah, before you can answer, you must first grab the foam bust of "Willy Shakes"! To be the game victor, one of each of the 3 parts of "Willy Shake's" face must be collected..Rhyming word game.2+ players.6+ years.Hilarious mix of juvenile rhymes and thoughtful riddles makes players think and laugh all at once!.Unique scoring system means that players are always on the edge of their seat.Learn the game and begin to play within one minute!.Includes 600 separate poems/riddles for maximum replayability
Fill in the Bleep is the single answer card game that creates a thousand laughs. Players are dealt BLEEP cards and are presented a sentence with a missing word. Players then fill in the blank with their best BLEEP card based on the die roll, (Funniest, Quirkiest, Choice). The dealer will then Fill in the BLEEP with the best submission. But beware of action cards that can change the game in an instant. Be the first to get rid of all of your BLEEP cards and you WIN! Fill in the BLEEP will bring brow raising, crazy, zany far out fun..Type of Product: General Learning/Card Games.Color: Multi Color.Dimensions: 1 x 15
Didax® "Bullies, victims and bystanders" Game measures 20" x 20" and is ideal for grades 1 - 6. Game comes with 54 playing cards, board, 6 pawns as well as 1 die and is designed specially to raise a child's awareness against bullying..Age group and grade: Ages 7+ and grades 1st - 6th.Size: 20"(W) x 20"(L).Theme/design: Bullies victims and bystanders.Children are encouraged to model good behavior on how to overcome bullying.Includes game board, 54 playing cards, 6 pawns and 1 die.An excellent new game designed to raise a child's awareness of bullying.Every incident card has been weighted based on the severity of the bullying so that children can see how harmful this behavior is.Now, after a bullying incident, teachers can invite those involved to play the game together in an effort to understand what it is like to be bullied and how to prevent future incidences of bullying.Cards can also be used as discussion points with children to explain why different behaviors are positive or negative.2-6 players.CHOKING HAZARD: Small parts. Not for children under 3 yrs..Weighted based on the severity of the bullying so that children can see how harmful this behavior is.Invite students to understand what it's like to be bullied/prevent future incidences of bullying.Bullies, victims and bystanders game where children are encouraged to model good behavior on how to overcome bullying.
Spot the card that does NOT match! Do it fast... Do NOT be last! Can you find a card in your hand that does not match any of the attributes revealed on the 3 dice that tumble from the dice tower and onto the table? Find it as quickly as you can and slam it on the table and yell, "NOT IT!".Rapid gameplay focused on pattern, color, and shape recognition.2+ players.6+ years.Best selling version of the classic Not It! line.Portable packaging makes this a great on-the-go game.Completely self-contained with a dice and deck holder built into the unit
Spot the card that does NOT match! Do it fast... Do NOT be last! Can you find a card in your hand that does not match any of the attributes revealed on the 3 dice that tumble from the dice tower and onto the table? Find it as quickly as you can and slam it on the table and yell, "NOT IT!".Rapid gameplay focused on pattern, color, and shape recognition.2+ players.6+ years.Completely self-contained with a dice and deck holder built into the unit.Original version of the Not It! line with a whimsical, fantasy-inspired design.Portable packaging makes this a great on-the-go game.Dice Tower, 36 cards, 3 dice, Instructions
Spot the card that does NOT match! Do it fast... Do NOT be last! Can you find a card in your hand that does not match any of the attributes revealed on the 3 dice that tumble from the dice tower and onto the table? Find it as quickly as you can and slam it on the table and yell, "NOT IT!".Rapid gameplay focused on pattern, color, and shape recognition.2+ players.6+ years.Completely self-contained with a dice and deck holder built into the unit.Newest version of the classic Not It! line with a playful animal-inspired design.Portable packaging makes this a great on-the-go game.Dice Tower, 36 cards, 3 dice, Instructions