Interactive Board Games for Students
45 resultsThere are no right or wrong answers in these six unique board games! Each game has players discuss the solutions to socially challenging situations. Together the group decides upon the best action encouraging all players to communicate, listen and participate in the game. The games target six important issues that students often struggle with: Morals, Manners, Empathy, Friendship, Showing Emotions, Managing Emotions. Ideal for use in small groups, these games will encourage your students to work together as they learn to improve their social skills. Contains six game boards, 24 counters, one die, and one spinner..There Are No Right Or Wrong Answers In These Six Unique Board Games!.Contains Six Game Boards, 24 Counters, One Die, And One Spinner..The Games Target Six Important Issues That Students Often Struggle With.Recommended Grades 1-2.There are no right or wrong answers in these six unique social skills board games.
Mindware® Travel qwirkle game has easy-to-learn rules and combines logic with strategy to enhance the skills in players. Game allows to create columns and rows of matching colors or shapes to achieve maximum score..Age group and grade: Ages 6 years and up and grades K - 9th.No. of players: 2-4.Includes 108 tiles.Our tactile block game combines logic and strategy with easy-to-learn rules.Plan your moves to create columns and rows of matching colors and shapes, score big when you place a tile that works in multiple directions.It is perfect for travel, with 3/4", solid wood tiles in a zippered pouch.Mindware® Travel qwirkle game can accommodate 2 - 4 players and is ideal for travel with its 3/4" solid wood tiles in a zippered pouch.
Learn useful math skills while playing these fun board games with your friends. Topics include: Addition, Subtraction, Double or Half and Place Value. Each board game is designed to help develop the child's adding, subtracting, multiplying, dividing and place value skills by getting the children to answer a range of different sums correctly. Can be played with 2 to 6 players either at home or in the classroom. Each Math Board Games set includes 4 board games, die, counters, spinner and answer sheet. Sold as a pack of 2 identical Math Board Games sets..Each board game is designed to help develop the child's adding, subtracting, multiplying, dividing and place value skills by getting the children to answer a range of different sums correctly..For 2 to 6 players.Suggested age 5+ years or Grade K-12.Package contains 2 Board Games Sets (Each set: 4 board games, counters, die).Measures 11.8" x 8.5" x 1.25".The board games involve the use of a spinner to help construct each sum..The boards contain an amalgamation of vibrant pictures, ten frames and figures to help familiarize children with numbers in a fun and engaging way..Each set of board games comes with an answer sheet so the children can check if they are correct.
Mindware® Qwirkle Board game for grades Kindergarten - 6 is as simple as matching colors and shapes, but also requires tactical movement and well-planned strategy..Qwirkle is as simple as matching colors and shapes, but this game also requires tactical maneuvers and well-planned strategy.Age group and grade: Ages 6 - 11 years and grades Kindergarten - 6.2 - 4 players.Finish: Light wood.Earn points by building rows and columns of blocks that share a common shape or color.Look for opportunities to score big by placing a tile that touches multiple pieces with matching attributes.Player with the most points wins.108 wooden blocks
In The Scholastic Brainiac Game, players spin the SMART Spinner, then compete to answer questions in five subject areas: Science, Math, Arts, Reading, and The World. Each Question Card has six different questions tailored to grades 1 to 6, so that players answer questions corresponding to their grade levels. The first player to fill his or her brain with SMART Tokens wins!.Encourages Science, Math, Arts, and Reading skills.2-4 players.Grades 1-6.Brain teasing game.Each Question Card has six different questions tailored to grades 1 to 6
Cross the pond but beware of the fish! SmartGames Froggit is a fun family game for 2-6 players. Guide your frogs across the pond and block other players from doing the same. But watch out...the fish can scare your frogs back to the start! Flexible thinking, clever planning and the change to thwart your opponents makes Froggit a fun and exciting game for the whole family!.STEM Activity.Multicolored/Plastic, Paper, TPR.Grade 1+/6+ years
Key Education's Sentence Building set features familiar sight words, photos and common punctuation on interlocking cards to build sentences, teach grammar and practice reading all in one fun activity. The 86-card set includes 55 word cards color-coded by parts of speech, 27 photo cards, and 4 punctuation cards. Nouns, pronouns, adjectives, verbs, adverbs, prepositions and punctuation puzzle cards all make an appearance in this versatile reading set that supports NCTE and NAEYC standards. The set includes instructions outlining games and activities to build vocabulary, increase fluency and teach punctuation and grammar in fun and engaging ways in and out of the classroom..MULTI-PURPOSE LEARNING TOOL: Practice building proper sentences with familiar sight words and picture cards with Key Education's Sentence Building set. The set teaches the use of capitalization, punctuation, and sentence structure in an engaging way..WHAT’S INCLUDED: This learning tool features 55 (2.2-inch x 2.2-inch) word cards color-coded by parts of speech, game and activity ideas, 4 punctuation cards, and 27 photo cards..HOW IT WORKS: Construct simple sentences by interlocking puzzle pieces to create sentence strips, and practice early reading and writing with the set’s fun puzzle-piece card tiles and interactive games..WORKING TOGETHER: Great for both homeschool and classroom learning, the Sentence Building set includes teaching suggestions and multiple reading and writing games to work alongside students to build vocabulary, grammar, and increase fluency..Key Education's Sentence Building set features familiar sight words, photos and common punctuation on interlocking cards to build sentences, teach grammar and practice reading all in one fun activity.
These six board games teach letter-sound correspondence and early word building using three and four letter words with focus on initial sounds, medial sounds, and final sounds. Ideal for small groups, each game reinforces the phonemic awareness operations of isolating, blending, and segmenting. Six games on heavy cardboard with all the spinners, dice, counters and answer cards needed. Gameboards are 11 x 17 inches..Teach Letter-Sound Correspondence And Early Word Building With Focus On Sounds.Games Reinforce Phonemic Awareness Operations Of Isolating, Blending, And Segmenting.Six Games On Heavy Cardboard With All The Spinners, Dice, Counters And Answer Cards Needed.Game Boards Are 11 X 17 Inches.CVC spelling board game is teach letter-sound correspondence and early word building using three and four letter words with focus on initial sounds, medial sounds, and final sounds.
Children learn over 260 sight words as they read aloud and make decisions. Each player draws a sentence card and chooses a sight word to complete the sentence. With a correct answer, the player collects the number of bones indicated on the card and moves ahead. The player who ends up with the most bones wins!.Sight Words Learning Game.Each Player Draws A Sentence Card And Chooses A Sight Word To Complete The Sentence.Children Learn Over 260 Sight Words As They Read Aloud And Make Decisions.Recommended For Ages 6+ Years.Children learn over 260 sight words as they read aloud and make decisions with digging up sight words game for grades kindergarten to 3 and ages 5 to 9.
Get students thinking on their feet! Interactive, talking floormat challenges students to listen to the equation, do the math, then step on the correct answer. The game gets faster as scores get higher! Teaches numbers, counting, addition and subtraction up to the number 20. Get students thinking and moving!.Talking floor mat combines visual, auditory and kinesthetic learning.Interactive format helps students think, learn and remember as they play.Gameplay increases in speed to encourage fun, exciting experience
Full of amazing facts about our wonderful world, Totally Gross helps kids absorb and understand all of the major scientific disciplines. How? We know the secret; science is really fun, and gross! Kids travel around the game board answering questions and engaging in antics. The first player to stretch his/her Totally Gross Slime 10 point spaces and complete a lab experiment correctly wins the game! Contents include 1 Die, 1 Game Board, 4 Playing Pieces, 1 Jar of Totally Gross Slime, 140 Question Cards, 50 Gross Out Cards, and 30 Lab Cards. For 2-4 players. Ages 8 and up..Board game that's educational too.Science for kids.Ages 8+ years.Want to help kids understand chemistry, biology and more?
Blank Slate Pick one of over 250 Word Cue cards (with 500 total cues), write the word you think best completes the phrase – and try to match it exactly to another player’s word without giving a single hint. Easy to learn, quick to play and fun for the whole family! Ages 8+ Number of Players 3-8.Easy to learn, quick to play and fun for the whole family.Game should take about 20-35 minutes to play.For 3-8 players.Recommended for ages 8+ years
This third puzzler in the Kanoodle line has more mind-bending challenges. Spark more confidence and challenge your critical thinking skills with the best-selling, addictive TikTok sensation, brain-bending puzzle game! Kanoodlers can test their skill with 303 puzzles in these formats: Traditional 2-D, Traditional 3-D, and the new 2-D puzzles that feature a sliding puzzle board. These challenges help build spatial reasoning and critical thinking skills. Ages 8+. Each Kanoodle Extreme Classroom pack includes 10 individual games for your students. At Educational Insights we've been helping kids learn through play for the last 60 years. We take great pride in working with experts in many distinct fields—from scientists to teachers to artists—to ensure that our products are always the very best they can be. Our award-winning, best-selling toys and games—Hot Dots, Design & Drill, Playfoam, GeoSafari, Kanoodle, and more— introduce new interests, unleashing limitless possibilities and passions..TikTok made me buy it - over 3 million sold! Millions of players around the world can’t get enough of this best-selling, award-winning, brain-bending, puzzle game.From basic to truly tough, get ready to cross-train your brain. How to play? Place the pieces shown—the challenge is deciding where and how the rest of the pieces go.Pocket-sized and portable, the puzzle game is perfect for planes, trains, cars, waiting rooms, restaurants, and more.Perfect for developing problem solving, reasoning skills, and sharpens spatial-reasoning skills. Pocket-sized pack perfect for travel.Makes a great indoor recess activity for kids to work independently and stay engaged, entertained, and learning. Each Kanoodle Extreme Classroom pack includes 10 individual games for your students.
Children will want to roll these fun cubes again and again as they learn to recognize and express feelings! The hand2mind Rolling for Feelings board game features sturdy wooden cubes with emotive faces and characters for creative, active play. As children roll the dice and portray the feelings shown as themselves or different characters, they build social-emotional skills in a fun, engaging way. Young learners will also build emotional vocabulary, practice taking turns, and use their imagination as they draw, tell stories, and act out feelings through interactive cooperative play..Engage children in recognition and expressing feelings and building social-emotional skills with this board game.Designed for two to four players.Recommended for ages five and up.Package includes: three feelings cubes, three character cubes, action cube, feelings poster, activity guide.Wooden cubes measure 7.15"; feelings poster measures 11" x 17"
Educational Insights Pancake Pile-Up! Relay game for grades preK - 12 helps kids to build their social as well as math skills to succeed in life. Game includes 2 pats of butter, 2 plates, 2 spatulas, 10 order cards, griddle game board and a guide..Age details: Grades PreK - 12th / ages 4+.Develops gross motor skills, balance, and coordination.Teaches following a sequence, a beginning math skill.Encourages social skills from teamwork to being a good sport.Active play game builds skills for school success.Includes: 10" x 2 1/2" pancakes in 5 different flavors blueberry, strawberry, banana, chocolate chip, and plain, 2 pats of butter, 2 plates, 2 spatulas, 10 order cards, griddle game board, instructions.Awards: 2014 Oppenheim Toy portfolio Gold seal, 2014 parents' choice award.Age details: Grades PreK - 12th / ages 4+.Develops gross motor skills, balance, and coordination.Educational Insights Pancake Pile-Up! helps students to improve their motor, balance, coordination skills and is recommended for children above 4 yrs.
This set of educational games and activities is designed to teach blends. Topics include: identifying blends, blend endings, decoding blends and various reading tasks containing blends. This value pack contains 2 board games, 2 matching games, 18 word puzzles, die, counter and spinner. Each game has self-correcting elements. Contains a game guide with instructions. Encourages children to work together to develop their phonics skills. Ages 5+. Grade PK-1..This value pack contains 2 board games, 2 matching games, 10 word puzzles, 8 sentence puzzles, die and counters.For ages 5+ years.Encourages students to work together to develop their awareness of sounds within words.Teaching topics include alliteration, sound talk, rhyming pairs, contrasting sounds, voice sounds and rhyming groups.Each game has self-correcting elements.Includes game guide with instructions
In The RACE ACROSS THE USA Game, players race across the USA to be the first to visit six states, answer geography questions, then get back to their home states to win the game! Players can use the game board for clues to answer questions and win state cards. Questions are geared to each player's own grade level, so kids 8 and up from different grades can play together on an even field. University Games is proud to be partnering with Scholastic Inc. for their first line of proprietary games. Challenges from their workbooks come to life in fun and engaging game play! For 2-4 players ages 8 and up. Contents: Game Board, 220 Question Cards, 50 State Cards, 4 score cards, 4 Airplane Pawns, 1 Die, and Instructions..Learn about Geography.2-4 players.Ages 8 and up.Have fun learning about the states!.First player to cross 6 states and return home wins!.Different grade levels can play together on an even playing field
Building on the success of last year’s Code & Go Robot Mouse Activity Set, this analog coding game is a screen-free way to help kids learn STEM skills, like coding and critical thinking. Players draw coding cards and “Compute” their path to the cheese. The first mouse to reach the cheese wins! Includes multiple levels of play for up to four players..Board game inspired by Learning Resources’ Code & Go Robot Mouse teaches kids coding basics.Two to four players draw coding cards and “compute” their mice towards cheese wedges scattered across the board.Players must use critical thinking skills to navigate their mice away from barriers and toward warp tunnels.Board game teaches coding skills through tactile play without the need for extra screen time or app.Perfect for ages 4 and up.Perfect Gift Idea
Carson-Dellosa Sight words bingo board game is ideal for age group of 5 and above. Game includes 36 double-sided game cards, 720 tokens, 100 calling cards, answer mat and is ideal to use with entire class or just small-group..Ages 5 and up.36 double-sided game cards, 720 tokens, 100 calling cards and answer mat.Each side of the double-sided answer mat features a different skill.Perfect for use with the entire class or just small-group instruction.Supports NCTM standards.Includes: Game guide.Two great games in one.Two great games in one.
Players collect dog bones, hop along trails, and cover spaces to win. Teachers can start with the 6 included reading and math game boards and then design their own using 8.5" x 11" paper. With colorful designs, player pawns, and easy-to-use spinners that click into place, these game trays make skill-based learning engaging and effective for young learners..Introducing a customizable, portable, organized center solution for games and activities developed by Tara West! The Little Minds at Work Game Tray Set is everything teachers need to customize games for reading and math..Featuring colorful designs and adorable accessories like puppy player pawns and removable spinners that click into place, these game trays make skill-based learning engaging and effective for young learners..Teachers can start with the six included reading and math game boards or design their own using 8.5" x 11" paper. Players collect dog bones, hop along trails, and cover spaces to win the game..Trays are stackable and designed with built-in accessory storage for easy organization of game pieces..This set includes 6 Stackable Game Trays, 36 Double-sided Game Boards, 6 Removable Spinners, 24 Pip the Pup Player Pawns, 6 Number Dice, 6 Clapping Hands Dice, 12 Mini Whiteboards, 12 Dry-Erase Markers, 24 Double-Sided Counting Frame Cards, 120 Dog Bone Counters, and 1 Getting Started Guide..Introducing a customizable, portable center solution by Tara West that offers fun ways to play, learn, and win.
The design of these games covers simple understanding of words and meaning. Children will love using their comprehension skills to complete each activity and win the game..Games/Used for interactive Learning.Multicolor/Cardboard and Plastic.12"H x 6"W x 2.5"D.Ages 6-9/Grades 1-4.Covers simple understanding of words and meaning
THE SALM, SHOT-FAKE EM' OUT BEAD GAME! Jerk is the all-in, all-out silly bead on a string game of psych-out! The party will be roaring with laughter when players try to escape the megaphone each round and JERK their bead to safety. All players start each round with their bead in the center ring. To avoid capture, JERK your bead to safety when a 7, 11 or doubles is rolled by the SLAMMER, (the player trying to trap you). For every successful bead escape players receive a token from the SLAMMER. But be weary of the Fake-Out! The SLAMMER can yell, scream and shout out false numbers to confuse players. If you pull away by mistake YOU pay the SLAMMER. Winner takes all in the frantic game of reflexes. For 3-6 players, ages 8+..Silly Bead Game: Players try to escape the megaphone each round and jerk their bead to safety..Players: 3-6.8+ years.Box, Game Board, Components, Instructions.Interactive and Fun: Combines quick reflexes and psych-out strategies for a unique game experience..Perfect for Parties: Provides hours of laughter and entertainment for party gatherings..Easy to Learn: Simple rules make it accessible for players of all ages..High-Quality Materials: Durable game components ensure long-lasting fun..THE SALM, SHOT-FAKE EM' OUT BEAD GAME
Children often encounter differences with others, but how easy are these differences to resolve? 6 Conflict and Resolution games is a unique set of games that focuses on how to recognize conflict, how to handle it and how to resolve differences in a more positive solution focused way. Each game and activity is vibrant and uses a number of different game plays to teach children about common conflict situation, how to recognize different emotional triggers, and how to understand and apply different conflict resolution techniques. Contains 2 board games, 1 matching game, 1 counter game, 1 thermometer, 20 puzzle pieces, counters spinner, and die. Ages 6+..Educational Game.Players: 2.6+ years/Grade 1+.2 Board Games, 1 Matching Game, 1 Counter Game, 1 Thermometer, 20 Puzzle Pieces, Counters, Spinner, Die.Games include: Are You a Bully? Sharks, Jellyfish, Turtles, Compromise Burgers, Persuasion Pot, Keep Calm Meter, A Spinning Solution.A versatile set of games that can be enjoyed as a group or for individual learning.Includes a Keep Calm Thermometer which can be used as an interactive and visual tool to communicate different feelings.Includes different game styles such as snakes and ladders, puzzles and matching games, and sorting games which have self-correcting properties
Didax® "Bullies, victims and bystanders" Game measures 20" x 20" and is ideal for grades 1 - 6. Game comes with 54 playing cards, board, 6 pawns as well as 1 die and is designed specially to raise a child's awareness against bullying..Age group and grade: Ages 7+ and grades 1st - 6th.Size: 20"(W) x 20"(L).Theme/design: Bullies victims and bystanders.Children are encouraged to model good behavior on how to overcome bullying.Includes game board, 54 playing cards, 6 pawns and 1 die.An excellent new game designed to raise a child's awareness of bullying.Every incident card has been weighted based on the severity of the bullying so that children can see how harmful this behavior is.Now, after a bullying incident, teachers can invite those involved to play the game together in an effort to understand what it is like to be bullied and how to prevent future incidences of bullying.Cards can also be used as discussion points with children to explain why different behaviors are positive or negative.2-6 players.CHOKING HAZARD: Small parts. Not for children under 3 yrs..Weighted based on the severity of the bullying so that children can see how harmful this behavior is.Invite students to understand what it's like to be bullied/prevent future incidences of bullying.Bullies, victims and bystanders game where children are encouraged to model good behavior on how to overcome bullying.
Carson-Dellosa Addition and subtraction bingo board game is ideal for age group of 5 and above. Game includes 36 double-sided game cards, 720 tokens, 100 calling cards, answer mat and is ideal to use with entire class or just small-group..Ages 5 and up.36 double-sided game cards, 720 tokens, 100 calling cards and answer mat.Each side of the double-sided answer mat features a different skill.Perfect for use with the entire class or just small-group instruction.Supports NCTM standards.Includes a Game Guide.Two great games in one!
Spin the spinner and create sentences by piecing together the colored word or phrase cards you collect. Sensationally simple but immensely engaging, this game is a winner. Earn five points for every correct sentence you construct! Level One includes 40 each of the Who, What, and Where cards. Level Two adds 20 When cards. Each game contains 140 word cards and game board with spinner. For 2-4 players, grades 1-5. Sold as a pack of 2 complete games..BUILD STRONG SPEECH SKILLS -- Use this board game for hands-on teaching of sentence structure. Watch kids aged 6+ improve skills in reading, sentence formation and grammar..For 2 to 4 players.Suggested age 7-11 years or Grade 1-5.Package contains 2 Games.Measures 9.25" x 12.5" x 1.5".PLAY IN SCHOOL OR AT HOME -- With room for 2-4 players, use this board game in the classroom or at home with the family!.SUITS VARIOUS SKILL LEVELS -- With two sets of phrase cards, use set A for primary grades. Use set B for lower intermediate grades. Educators and caregivers can organize games based on skill level..TEACH LANGUAGE ARTS STANDARDS -- Correlate the game's content with educational writing conventions or grammar and usage standards. Create your own cards to practice new vocabulary..HOW TO PLAY -- Players spin the spinner to collect cards by color. Each complete sentence scores 5 points. When all the cards are gone, the player with the most points wins!
Are you ready to play? Then dive right in and dig away. Race the clock, it's not so hard! Dig out 6 objects, place on your card. When each player has gone ALL IN, match one more for the win! I SPY Dig In is the great game of frantic finding! Kids practice literacy, coordination, and social skills as they race to match the images on their cards with objects from the bowl. For 2-4 players ages 5 and up. Contents: 128 I SPY Objects, I SPY Dig In Bowl, 12 Double-Sided I SPY Dig In Cards, Sand Timer, and Instructions. Contents: Game Base and Center Frame, 48 Colored Tiles, Scrambler, 9 Colored Mini Cubes, and Instructions..Are you ready to play? Then dive right in and dig away.Fun for 2 to 4 players, ages 5 and up.Race the clock, it's not so hard! Dig out 6 objects, place on your card.When each player has gone ALL IN, match one more for the win!.Based on the best-selling I SPY book series by Jean Manzollo and Walter Wick.I Spy® Dig In® Game is the great game of frantic finding.
Pressman Toy "The Original Rummikub" Board game is ideal for grades 3rd - 12th. Game of 2 - 4 players includes 106 plastic tiles, 4 racks, rules and has thicker, brighter tiles with an easy grip contour..Ages group and grade: Ages 8 - adult and grades 3rd - 12th.Number of players: 2 - 4.Includes 106 plastic tiles, 4 racks, rules.Great quality set has thicker, brighter tiles and features an easy grip contour.Players must create "runs" and "groups" of numbers with their tiles, laying down all their tiles to win.Fast moving rummy tile game.Rummikub critical thinking board game is international favorite, fast-moving rummy tile game.
Do you have the math skills it takes to reach the summit and win? Kids solve Betty the Yeti's addition and subtraction problems as they race their way up the multi-tiered 3-D mountain during rounds of Summit Sums, a math game from Learning Resources. As they make their way up the this educational game’s mountain, kids will draw Betty the Yeti’s equation cards—answer the addition or subtraction problem correctly to advance that number of spaces. Watch out, though—this math game mountain comes with its fair share of hazards, from gigantic boulders to that meddlesome Frankie the Goat, who’d love nothing more than to block the path of an advancing mountaineer! The first player to the top wins this educational game, and claims Betty the Yeti’s trophy for their very own! Designed for 2-4 players, this math game makes a great addition to family game night or classroom collections of board games for kids 4-8! Whether they’re swatting their way to new sight word skills on family game night or maneuvering around a magical island filled with mathtastic challenges during a classroom game break, kids learn through play with every fun educational game from Learning Resources. In addition to building school-ready skills in letters, numbers, and STEM, our games also help kids develop the social skills they need to succeed in the classroom and beyond. With their durable, BPA-free plastic components, these educational games are ready for years of learning fun. We're Learning Resources, and learning is where we play. With nearly 40 years of experience, our family-owned company’s mission is founded on offering kids educational toys for infinite inspiration to succeed in school and beyond. From ABCs and 123s to fine motor and STEM, our award-winning educational toys help kids discover countless ways to develop a lifelong love of learning while they build new skills. In 2022, Learning Resources expanded this dedication to learning and enrichment with Brightkins, a line of interactive pet training tools and toys that help families discover bright ways for pets to play! Learn more about how we turn a childhood love of play into a lifelong love of learning with a visit to our brand store today..Solve, Climb, and Win: Kids solve Betty the Yeti's addition and subtraction problems as they race their way up the mountain—first to the top wins!.Hazards Aplenty: This math game’s mountain holds many obstacles—watch out for gigantic boulders, as well as Frankie the Goat, who’d love to block your path!.3-D Mountain Adventure: As they race towards Betty the Yeti’s trophy, kids will ascend an imposing multi-tiered 3-D mountain that adds a touch of adventure to every educational game!
New Path Learning Curriculum Mastery Game Includes 25 individually packaged sets of 30 colorful, review cards per topic - a total of 750 curriculum-based questions! Also includes 12 double-sided, laminated game boards; comprehensive Teacher Planning & Resource Guide; CD featuring interactive questions for PC or projection use; free online subscription; and reusable storage container. Complete curriculum coverage of the following standards-based topics - 1. Place Value 2. Rounding Numbers 3. Compare and Order Numbers 4. Data Analysis 5. Graphs 6. Represent Data 7. Problem Solving 8. Addition/Subtraction 9. Multiplication 10. More Multiplication 11. Division 12. Multiplication/Division 13. Add/Subtract Fractions 14. Decimals 15. Decimals/Fractions 16. Add/Subtract Decimals 17. Algebra 18. Evaluate Open Sentences 19. Geometry 20. Perimeter 21. Lines & Angles 22. Measurement 23. Money 24. Elapsed Time 25. Calendar.Subject: Math.Comes in 9.25" x 12.25" box.Made of plastic and paper.For upto 25 players.Age group and grade: Ages 8 - 10 years and grades 4.750 review cards, 12 game boards, teacher's guide
Each lettered tile is double-sided: black vs red. Players take turns placing their tiles to form a new word on the gameboard, or multiple new words, from words already played. When they do, every lettered tile of any newly formed word is flipped to represent the letter color of that player. Perfect for neighbors, kids, grandkids, and friends at your next party, Flip Words is a great gift for any word or game lovers. Each letter is double sided, each side corresponding with a player. Players take turns placing their tiles to form new words. Every tile of any newly formed word is flipped to that players color..Crossword Game.2 players.Ages 7+ years.Each letter is double sided, each side corresponding with a player. Players take turns placing their tiles to form new words. Every tile of any newly formed word is flipped to that players color..WORD GAME FOR ALL: Easy to learn, Flip Words is quick to learn and fun to play! Whether a family game night or a party with friends. Go head-to-head and flip things in your favor..FLIP WORDS: Get with a friend and challenge them to a classic crossword game. Spell out words, take over your opponents by flipping their words..PERFECT GIFT: Perfect for neighbors, kids, grandkids, and friends at your next party, Flip Words is a great gift for any word or game lovers..INCLUDES: Letter tiles with 2 different colored sides, a gameboard, 2 wooden tile racks, Letter sheet pad, and 2 pouches to hold the tiles..In Flip Words, a one-sided game is impossible
New Path Learning Curriculum Mastery Game Features 25 individually packaged sets of 30 full-color, review cards per topic - a total of 750 curriculum-based questions! Also includes 12 double-sided, theme-based game boards; comprehensive Teacher Planning & Resource Guide; CD featuring interactive questions for PC or projection use; free online subscription; and reusable storage container. Complete curriculum coverage of the following standards-based topics - 1. Whole Numbers to Millions 2. Compare and Order Numbers 3. Place Value 4. Equivalent Fractions 5. Compare & Order Fractions 6. Order Decimals 7. Less Than, Greater Than 8. Percents as Fractions/Decimals 9. Common Factors 10. Multiply Three Digits 11. Divide Three Digits 12. Order of Operations 13. Simplify Fractions 14. Add/Subtract Fractions 15. Add/Subtract/Multiply/Divide Decimals 16. Algebra 17. Perimeter 18. Geometry Classification 19. Plot Points 20. Measurement 21. Elapsed Time 22. Angles 23. Data Analysis 24. Exponential & Scientific Notation 25. Ratios.Subject: Math.Comes in 9.25" x 12.25" box.Made of plastic and paper.For upto 25 players.Age group and grade: Ages 10 - 11 years and grades 5.750 review cards, 12 game boards, teacher's guide
Educational Insights Blurt word race game is a great vocabulary builder for kids and a hilarious addition to adult parties. Game is ideal grades 2nd - 12+/ 7 - 99 yrs. and includes junior version for ages 7 to 9, for 3 to 12 players..Age group and grade: Ages 7 - 99 and grades 2nd - 12th+.Educational Insights is thrilled to be the new publisher of Blurt!, the world-famous word game that has sold over 1 million copies.Type: Board games.For 3 - 12 players.Blurt has been off the market for several years, but now it s back and better than ever with a cool new look and the classic game play that made it a platinum best seller.Fast -what word means "a partially dried grape"? Be the first to say raisin, and you re on your way to winning this riotous game of rapid word recall.Blurt is a great vocabulary builder for kids, a hilarious addition to adult parties and a must for family game night.Players take turns reading clues aloud, competing to blurt out the correct answer first and move ahead on the board, first person or team to circle the board wins.Includes junior version for ages 7 to 9, for 3 to 12 players.After being sold by the original publisher, Blurt! Has been off the market for several years.Now it's back and better than ever with a cool new look and the classic game play that made it a platinum best seller.The first person or team to circle the board wins.Sounds simple, right?.But as the race for the right word heats up, and the blurting gets boisterous, it's easy to get tongue-tied.Back-to-School Essentials for Students and Teachers: Whether kids are learning to read, studying phonics, or exploring the 123s of early math, our toys and games build learning confidence for preschool, kindergarten, and beyond—they're classroom must-haves!.Educational Insights is thrilled to be the new publisher of Blurt!, the world-famous word game that has sold over 1 million copies
It's not what you think, but how you think it. This fun, fast paced interactive game challenges the mind, creates outbursts of creativity and causes the players to "Think out of the Box". Players are challenged to take unlike words or situations and create similarities, as one playing example. It causes the players to spontaneously think and shout out responses to the questions rapidly to beat the clock. A mentally and intellectually stimulating, educational and fun game all at the same time! "Right brain" activity is stimulated as players generate ideas, use their imaginations and work out patterns and relationships. At the same time the "left brain" quickly structures responses using language, logic, sequences and details. Great for families, parties, schools, and anyone that dares to think differently. Ages 11 and Up, 2 or more players.This fun fast paced interactive game challenges the mind, creates outburst of creativity and causes players to "think out of the box".Number of players: 2/more.Ages group and grade: Ages 13+ and grades 8th - 12th.Players are challenged to take unlike words or situations and create similarities, as one playing example.It causes players to spontaneously think and shout out responses to the questions to beat the clock.Right brain activity is stimulated as players generate ideas, use their imaginations and workout patterns and relationships.At the same time, the "left brain" quickly structures response using language, logic, sequences and details.Small parts, not for children under 3 years.The whole brain critical thinking game causes players to think out of the box.
Learning Resources® Sum Swamp™ Game includes 17" x 12" board, 4 swamp creature pieces, 2 number dice and an operation die. Game is designed for 2 - 4 players and support students in solving difficult problems of math..Age details: Grades PreK - 12th / ages 5+.Dimensions: 17" x 12" game board.Math becomes an adventure with this addition and subtraction game that takes kids on a journey through sum swamp.Provides a short game period so that children with attention difficulties can complete a game and gain a sense of accomplishment and self-esteem.Supports simple math equations, Allows children whose cognitive skills are not yet adequate for adding and subtracting with 3 numbered dice to work with just 1 die, they can then progress to using all 3.Provides opportunities for storytelling conversation, etiquette and imagination through game flow and board illustrations, Provides a defined play space (the game board) that allows children to focus their attention.Provides skid-resistant playing pieces, each piece stays in place until it is moved deliberately, Keeps dice within the reach of children with limited physical abilities during play, the box offers a confined space to roll the dice.Provides game pieces of varied textures to aid children with tactile discrimination and correct moves during game play, assists visually impaired children with a game board rout marked in a very light color against a dark background.Awards: The Good Toy Guide (UK), Highly Recommended (1998) UK, National Parenting Publication Awards (NAPPA) Honors Award (1998), Parent’s Choice Honor Award (1998), Right Start Magazine (UK) ’s Best Toy Awards: Games Category (1999) UK.Title: Sum Swamp Addition And Subtraction.Number of players: 2 - 4.Venture over the crocodile shortcut and through the swamp to the finish by adding and subtracting numbers on the dice.Includes game board, four swamp creature game pieces, two number dice and an operation die.Compliance standards: ASTM.Learning Resources® "Sum Swamp™ Addition and Subtraction" game is a fun play for 2 - 4 players that enhances addition and subtraction skills for ages 5 - 7.
In the animated preschool series on PBS, Daniel Tiger and his friends O the Owl, Katarina Kittycat, Prince Wednesday, and Miss Elaina go on fun adventures through the Neighborhood of Make-Believe. In Welcome to Main Street, players join Daniel Tiger and his friends as they make their way through the Neighborhood of Make-Believe. Players stop by shops on Main Street to collect items for their backpacks, always remembering to say "thank you!" Encourages interactive gameplay and builds social skills. Reinforces simple counting and coordination. For 2-4 players ages 3 and up. Contents: 20 Thank You Cards, 4 Character Moving Pieces, Game Board with 5 Pop-Up Pieces, 20 Gift Tokens, Spinner, 4 Backpack Cards, and Instructions..Encourages interactive gameplay and builds social skills..Reinforces simple counting and coordination..For 2-4 players ages 2 to 6 years
Get students thinking on their feet! Interactive, talking floor mat challenges students to listen to the equation, do the math, then step on the correct answer. The game gets faster as their scores get higher! Features 3 games with 2 skill levels that reinforce numbers and counting, addition, and subtraction up to the number 20. Mat measures 32″ in diameter. Requires 3 AA batteries, not included. Grades PreK+ | Ages 4+.Interactive talking floor mat with fast-paced quiz games brings together math and motion.Kids listen to the equation, then step on the correct answer.Math Mat Challenge™ Game Count, add, subtract, jump.Electronic mat puts math on the move.Features 3 games with 2 skill levels each, allowing kids of different ability levels to play.Teaches numbers, counting, addition and subtraction up to the number 20
Buy It Right™ Shopping Game. Set prices, buy and sell items, and learn the value of money as you move around the game board! Reinforce the importance of coin and bill recognition, adding, and making correct change through interactive game play. Includes calculator, game pieces, 40 paper play bills, and 100 plastic coins. Game board measures 19″ x 19″. For 2-4 players. Grades 1+ | Ages 6+.1+.19.6" x 10.1" x 1.5".Set prices, buy and sell items, and learn the value of money as you move around the game board.Reinforce the importance of coin and bill recognition, adding, and making correct change through interactive game play.Includes calculator, game pieces, 40 paper play bills, and 100 plastic coins.EA
Ready-to-use games and associated matching activities on numbers, operations and corresponding amounts provide students with engaging activities to develop their basic operation skills on more or less, equal parts and addition concepts. Designed for either teacher-directed or independent play in groups of 2-4 students, each game includes 1 laminated, hands-on broad game with 30 illustrated, self-checking cards and game materials for up to 4 students; 2 sets of 30 flash cards printed on heavy 4" x 5.5" stock, providing matching activities to challenge students to correlate up to 3 associated attributes; and a teacher's guide with step-by-step instructions as well as recommended, additional skill-building activities. Packaged in a durable pouch, the Learning Center Games can be used in the classroom, after school programs or home practice and are perfect for differentiated instruction!.Make Learning Essential Math Skills Fun with Easy-to-Use Learning Centers.Colorful Learning Center Games combined with flash card matching activities are perfect for practicing basic ELA skills.Grades K-2.Designed for either either teacher directed instruction or independent play by groups of 2 - 4 students.Includes laminated game board with 30 self-checking game cards; 2 sets of 30 flash cards; and teacher's guide.Packed in durable pouch.New Path Learning Math Readiness Learning Center Games makes learning math fun!
Each Round of Second Thoughts is a hilarious high-speed attempt to stump the other team. Both teams create a list of 5 words using letters revealed from the colored dice... the amount of time it takes your team to create the list is exactly how much time your opponents get to guess them!.An approachable and accessible family game where players make the content!.Two-team system makes for hectic and hilarious fun.6+ years.One main scorecard, two answer boards, 5 ten-sided dice, two erasable markers, two pawns, two sand-timers.Clever system of clue-creation means you never play the same game twice.Easy to learn and play within minutes
YOUR MISSION: 1. Journey through outer space in your rocket ship. 2. Catch your opponents before they catch you! 3. Be aware of black holes, they could lead to your undoing... or they may be your winning light path to victory!.Simple fun space game.2-6 players.6+ years, Grade 1+.Gameboard, 6 spaceships, 1 raygun.Simple gameplay that can be taught within minutes.Unique and eye-catching retro-futurist design.Innovative use of a ray-gun for direction on the board
Center Enterprises Didax® Place value safari game is ideal for grades 2nd - 5th. Safari game help students to learn about adding and subtracting in tens, the language of exchange and grouping in tens..Age group and grade: Grades 2nd - 5th.Subject: Place value.Usage ideas: Students will learn about adding and subtracting in tens, the language of exchange and grouping in tens.Number of players: 4.Includes playing boards and materials (counters, dice, base ten units).Players must fill their safari boards with base ten units and rods to escape the tiger.To do this, they complete a variety of simple math tasks as they move along the game board.Small parts, not for children under 3 years.Place value safari game where students will learn about adding and subtracting in tens, the language of exchange, and grouping in tens.
Money Bags Coin Value Game Delightful new graphics make our award-winner even better! Valuable money skills are in the bag as students collect, count, and exchange money all the way to the finish line. Includes game board with built-in spinner, 100 plastic coins, play bills, markers, and die. Game board measures 17”L x 17”H. For 2–4 players. Grades 2+ | Ages 7+.Grades K+.Includes game board with spinner, 100 plastic coins, play bills, marker and die.Learning valuable money skills is in the bag as you collect, count and exchange money
The world's first 3D strategy game that you build & play. The game's objective is to be the last player standing or have the most points at the end of a timed game. On your turn, you can move, jump OR build! That means the grid-set, which is your three-dimensional playing arena, changes during the game. Gridopolis is simple and easy to learn, as well as a dynamic compelling challenge to master. Gameplay rules based on classic games such as chess, checkers, and tic-tac-toe. For 1-4 players, includes 217 high-quality pieces, enough to build hundreds of unique boards. With 7 basic parts, you play, build, modify, and expand the grid-set. This high-quality board game is fun for the whole family!.World's first 3D strategy game AND system that you build & play..1-4 players.Ages 8+ years.Gridopolis is simple and easy to learn, as well as a dynamic compelling challenge to master. Gameplay rules based on classic games such as chess, checkers, and tic-tac-toe..Teach STEM skills in the classroom and homeschool using free downloadable lesson plans. Design your own game using the innovative Gridopolis Game Design Guide.With 7 basic parts, you play, build, modify, and expand the grid-set..217 Plastic Pieces, 1 Rule Sheet.The game's objective is to be the last player standing or have the most points at the end of a game. On your turn, you can move, jump OR build! That means the grid-set changes during the game.
Identify parts of speech in a sentence context! Two game boards and three card sets make precise prescription possible: Set A (nouns, verbs), Set B (nouns, verbs, adjectives), or Set C (nouns, verbs, adjectives, pronouns). The spin determines how far to move and the color of the word to classify. The winner is the first with 15 points. Involve 4-6 players when both games are in play. Four masters help assess how well students recognize parts of speech. Grades: 2+..Age group and grade: Grades 2nd+.Usage ideas: Build competence in identifying parts of speech.Includes noun/verb board, noun/verb/adjective board, 3 set of cards (20 each), instructions, answer keys, 6 pawns, 1 point and 5 point chips, 4 assessment masters.Number of players: 4 - 6.Spin determines how far to move and the color of the word to be classified.Identify nouns, verbs, adjectives, and pronouns.Winner is the first player with 15 or more points at the end of a round.Two boards and three card sets open play to six persons at the same time.Offers several levels of play, from nouns and verbs to four parts of speech.Supports state and national English language arts standards.Four masters help assess how well students recognize parts of speech.Understanding parts of speech promotes correct grammar.Sentence format provides helpful context clues.Playful way to practice recognizing the parts of speech.Dimensions: 12 1/2"(H) x 6 1/4"(W) x 1 1/2"(D).2 game boards and 3 card sets make precise prescription possible: Set A (nouns and verbs), Set B (nouns, verbs and adjectives) or Set C (nouns, verbs, adjectives and pronouns).Involves 4-6 players when both games are in play.Spying parts of speech game build competence in identifying parts of speech.