Math Puzzles for Fourth Graders
13 resultsEvan-Moor® "Daily Math Practice" Book is ideal for ages 9 - 12 and grade 4. Book helps to keep math skills sharp with about 10 to 15 min a day of focused practice based on current mathematics standards..Age group and grade: Ages 9 - 12 and grades 4th.Subject: Activity book.Usage ideas: Keep math skills sharp with about 10 to 15 minutes a day of focused practice based on current mathematics standards.Author: Wes Tuttle.Each book has 36 weekly sections with problems that center on a theme.Used to practice computation, word problems and dozens of other important math skills.Presents a wide variety of topics such as school supplies, swimming, astronomy, sharks, and weather.Includes scope and sequence charts and answer keys.Keep math skills sharp with about 10 to 15 minutes a day of focused practice based on current mathematics standards.36-week progressive program presented in standardized testing formats; scope and sequence charts and answer keys included.128 pages.Daily math practice book by Wes Tuttle of 128 pages keep math skills sharp with about 10 to 15 minutes a day of focused practice based on current mathematics standards for grade 4.
Help your 4th grade, 5th grade, middle school, or high school child build proficiency in math with the activity-packed Mark Twain Mathematics Puzzles Math Activity Book! Math activity books for kids are a great way for children to have a thorough understanding of math through fun and focused practice. Students practice place value, addition, subtraction, fractions, geometry, algebra, and more through crossword puzzles, word searches, and other fun and engaging math games and activities! The 48-page math book is sized at about 8" x 11" giving your child plenty of space to complete each exercise. Use the answer key in the back of the math workbook to track your child's progress before moving on to new math games and activities. Designed by leading educators, Mark Twain Publishing Company specializes in providing captivating, supplemental books and resources in a wide range of subjects for middle- and upper-grade homeschool and classroom curriculum success..Math.Mark Twain Media.Ages 9 - 18.Paperback.English.48 pages.9781622238965.Each topic presents information pertinent for carrying out mathematical operations and is followed by a quiz.Included with each topic are several puzzlesÑcrosswords, word searches, hidden numbers and messages, and moreÑfor students to complete that will reinforce their knowledge.Pages are reproducible for classroom and home use.Help your 4th grade, 5th grade, middle school, or high school child build proficiency in math with the activity-packed Mark Twain Mathematics Puzzles Math Activity Book!
Completely revised in 2019 to reflect grade-level standards, Daily Word Problems is the perfect resource to improve students' problem-solving skills. The all-NEW word problems are written to support current math standards and expectations and provide consistent spiral review of math concepts. Students' problem-solving skills improve as they participate in meaningful, real-life math practice. The 36 weeks of activities provide practice of grade-level math concepts such as addition, multiplication, fractions, logic, algebra, and more..Develop students’ problem solving with Daily Word Problems.The 36 weeks of word problems provide grade-level math practice of important concepts such as addition, multiplication, fractions, logic, algebra, and more.Weekly themed word problems present math within the context of real-world situations.Lessons provide spiral review of math concepts and problem solving.Daily Word Problems is the perfect resource to improve students' problem-solving skills
Math's more fun with a friend! The 12 mini-stories in this book feature characters who model how to work together to solve multiplication and division problems using best practices. Students follow along as the characters share strategies and try various solutions. Then students tackle follow-up problems on their own. Skills include multi-digit multiplication and division, using arrays as models, area and perimeter, and more. A great way to build math confidence!.Math story problems feature and model various strategies for solving the problems..Focuses on problem types, strategies, and tips for engaging students in making sense of problems..Meets core math standards.
CenterSOLUTIONS Task Cards: Word Problems encourages success in grade-appropriate math basics such as fractions, place value, fractions, and more..CenterSOLUTIONS Task Cards.Dimensions: 6.38H x 2.00W x 4.88D.Sturdy, write-on/wipe-away cards.For whole group, small group, or individualized instruction and differentiation.Set promotes active learning and helps develop critical thinking skills for Common Core success.Each card offers a single task for students to complete.Set promotes active learning and helps develop critical thinking skills for Common Core success..CenterSOLUTIONS Task Cards: Word Problems are perfect for: math warm-ups, math journals, small group instruction, centers, bell ringers, early finishers, send-home activities, intervention, and differentiation.
What you love about VersaTiles hasn't changed. It's the captivating challenge of a puzzle with the purposeful practice of an activity book. The VersaTiles Math, At-Home Activity Book for Grade 4 contains all the essential content for this grade level in an exciting, full color format that encourages students to explore. The Take Along Packs are uniquely designed for extra in-class or at-home practice. INCLUDES: 1 At-Home Activity Book (64 pages) 1 Answer Case 1 Parent Guide FEATURES: Flexibility for summer learning, at-home practice, parent nights, or in a parent resource center Focus on foundational skills and concepts that are easily practiced at home Practice that is done independently or with a partner Engaging puzzle format disguises learning as fun Immediate feedback for self-checking Level 4 Topics: Number and Operations: Whole Numbers Number and Operations Multi-Digit and Fractions : Equivalence and Ordering Fractions: Operations Measurement and Data: Convert and Solve Problems Geometry: Angles and Plane Figures.Flexible for summer learning, at-home practice, parent nights, or resource centers..Targets foundational skills that are easy to practice at home..Supports independent or partner-based learning..Puzzle-like format makes learning feel like play..Built-in self-checking provides instant feedback..The VersaTiles Math Take Along Pack is perfect for skills practice in or outside the classroom.
Spark laughter and learning with fun card games! Focus on large number addition, subtraction, fractions, geometry skills, and other math topics. Versatile cards adapt to growing abilities for endless rounds of learning fun and mastery. Great for school, home, and travel. Self-checking, answers on backs. Durable, no-see-through cards. Quick-sorting, rounded corners. 56 two-sided cards per pack, 3.125" x 5.25". For grades 4-6. Sold as 6 identical packs of cards..Focus on large number addition, subtraction, fractions, geometry skills, and other math topics..Grade 4-6.Contains 56 Cards Per Pack, 6 Packs.Measures 4.50" x 6.38" x 3.25".Activities extend learning and add fun to skill practice. Supports common mathematics standards..Great for school, home, travel. Durable, no-see-through cards. Self-checking with answers on backs.
Research shows that an effective way to teach math concepts is through problem solving. The mini-stories in this book model how students can solve math problems by working together to ask questions, share ideas and strategies, apply prior knowledge to find solutions, and more. Each story comes with follow-up practice problems. Skills include comparing fractions, finding equivalent fractions, using decimal equivalents to compare fractions, adding and subtracting fractions, and more..Math story problems model various strategies for solving the problems..Focuses on problem types, strategies, and tips for engaging students in making sense of problems.Meets core math standards
SmartGames IQ Arrows offers a whole new direction...in puzzle games! Can you place all the puzzle pieces on the gameboard and point the arrows as indicated in the 120 challenges? Watch out! When you rotate a puzzle piece, the direction of the arrows will change. IQ Arrows is a wonderfully portable travel game featuring 120 challenges, easy to expert. Contents include: 1 compact game board with transparent lid, 6 colorful puzzle pieces with multiple arrows, and 1 booklet with 120 challenges and solutions. Sold as a pack of 2 identical games..STEM Activity.Multicolored/Plastic, Paper.Grade 4+/8+ years
Remedia "Multiply and Divide Money" Drive-thru math menu includes 4 unique menus that reinforces more reading and target on-grade-level math skills. 64 Page book for grades 4 - 6 has clear objectives for focus on the skills that students need most..Age group and grade: Grades 4th - 6th.Subject: Multiply and divide money.Title: Drive-Thru Menu Math: Multiply & Divide Money.No. of pages: 64.Reading level: 3 - 4.Format: Paperback.Students solve computation and real-life word problems by referring to the highly visual drive-thru menus.Figuring food costs, computing taxes and making change are just a few of the skills covered in this hands-on series.Includes 4 unique menus.Requires more reading and target on-grade-level math skills.Remedia "Multiply and Divide Money" Drive-thru math menu for grades 4 - 6 contains activities for figuring food costs, computing taxes and ensures change making them masters in math skills.
New Path Learning Curriculum Mastery Game Includes 25 individually packaged sets of 30 colorful, review cards per topic - a total of 750 curriculum-based questions! Also includes 12 double-sided, laminated game boards; comprehensive Teacher Planning & Resource Guide; CD featuring interactive questions for PC or projection use; free online subscription; and reusable storage container. Complete curriculum coverage of the following standards-based topics - 1. Place Value 2. Rounding Numbers 3. Compare and Order Numbers 4. Data Analysis 5. Graphs 6. Represent Data 7. Problem Solving 8. Addition/Subtraction 9. Multiplication 10. More Multiplication 11. Division 12. Multiplication/Division 13. Add/Subtract Fractions 14. Decimals 15. Decimals/Fractions 16. Add/Subtract Decimals 17. Algebra 18. Evaluate Open Sentences 19. Geometry 20. Perimeter 21. Lines & Angles 22. Measurement 23. Money 24. Elapsed Time 25. Calendar.Subject: Math.Comes in 9.25" x 12.25" box.Made of plastic and paper.For upto 25 players.Age group and grade: Ages 8 - 10 years and grades 4.750 review cards, 12 game boards, teacher's guide
Learning Resources® Dino math tracks® place-value game is ideal for ages 6 - 9 and grades 1st - 4th. Value game features toy testing council three star seal..Usage ideas: Canadian toy testing council three star seal.Number of players: 2 - 4.Includes game board, 16 dinosaurs, cards, number die and instructions for various levels of play.This award winning game can be played at various levels.Counting, addition, subtraction and place value skills are strengthened in the ones, tens, hundreds and thousands places.Small parts, not for children under 3 years.Dino math tracks® place-value game can be played at various levels for or 2-4 players and make learn math with a prehistoric twist.
Learning Resources® Pop for addition and subtraction game includes 90 math-fact cards, 10 pop cards, spinner and guide. Game has two levels of play and three game variations for 2 - 4 players..Age details: Grades 1st - 5th / ages 6+.Players: 2 - 4.Fast-paced game lets you spin to practice basic facts keep the gumballs for right answers.Includes: 90 math-fact cards (1 - 10), 10 POP cards, spinner and guide (printed on box).Learning Resources® Pop for addition and subtraction game helps in developing knowledge about basic math concepts and is recommended for children above 6 yrs.