Tabletop Card Games
55 resultsWhen playing I'm a Poet (and yes, I know it) players take turns reading the "I'm A Poet" riddles off of the game cards. First a clue that rhymes with the correct answer. Then, a poetic couplet that helps define the answer by giving the players a clue. All other players race to be first to figure out the answer. If a guess is correct, they win the card. If they are wrong, the reader wins it! Oh yeah, before you can answer, you must first grab the foam bust of "Willy Shakes"! To be the game victor, one of each of the 3 parts of "Willy Shake's" face must be collected..Rhyming word game.2+ players.6+ years.Hilarious mix of juvenile rhymes and thoughtful riddles makes players think and laugh all at once!.Unique scoring system means that players are always on the edge of their seat.Learn the game and begin to play within one minute!.Includes 600 separate poems/riddles for maximum replayability
Pig goes with Pig... I WIN! Help your children build memory skills in a fun, innovative way by matching colorful, realistic photographs. No reading is required, but cards include the name of the picture to promote early sight reading. This is a great new photographic twist on a time-honored game. Game includes 50 Cards - 25 matched pairs. 2 - 6 players. Pre-K and Up..Photographic memory matching.2-6 players.3+ years.Help your children build memory skills in a fun, innovative way by matching colorful, realistic photographs..50 cards - 25 Matched pairs of adorable farm animals cards to play the classic memory game.No reading required but cards include name of the pictured farm animal for an early sight-reading game.New photographic twist on the original memory game makes a perfect travel game for kids
Learning Resources® I Sea 10!™ Game allows students to easily understand basic mathematical concepts. Game includes 90 number cards and 10 shark cards in a box measuring 6" x 3 1/2" x 3 1/2"..Age details: Grades 1+/ ages 6+.Dimensions: 6"(H) x 3 1/2"(W) x 3 1/2"(L).Players: 10.Players take turns flipping cards to show numbers and shout out I see 10! when they see combinations of numbers that together make 10.Collect the most 10s and win.Perfect for at-home or classroom.Includes: 100 cards (90 number cards, 10 shark cards).Learning Resources® I Sea 10!™ Game helps students to improve adding as well as counting skills and is recommended for children above 6 yrs.
Spot the card that does NOT match! Do it fast... Do NOT be last! Can you find a card in your hand that does not match any of the attributes revealed on the 3 dice that tumble from the dice tower and onto the table? Find it as quickly as you can and slam it on the table and yell, "NOT IT!".Rapid gameplay focused on pattern, color, and shape recognition.2+ players.6+ years.Completely self-contained with a dice and deck holder built into the unit.Original version of the Not It! line with a whimsical, fantasy-inspired design.Portable packaging makes this a great on-the-go game.Dice Tower, 36 cards, 3 dice, Instructions
Spot the card that does NOT match! Do it fast... Do NOT be last! Can you find a card in your hand that does not match any of the attributes revealed on the 3 dice that tumble from the dice tower and onto the table? Find it as quickly as you can and slam it on the table and yell, "NOT IT!".Rapid gameplay focused on pattern, color, and shape recognition.2+ players.6+ years.Completely self-contained with a dice and deck holder built into the unit.Newest version of the classic Not It! line with a playful animal-inspired design.Portable packaging makes this a great on-the-go game.Dice Tower, 36 cards, 3 dice, Instructions
Spot the card that does NOT match! Do it fast... Do NOT be last! Can you find a card in your hand that does not match any of the attributes revealed on the 3 dice that tumble from the dice tower and onto the table? Find it as quickly as you can and slam it on the table and yell, "NOT IT!".Rapid gameplay focused on pattern, color, and shape recognition.2+ players.6+ years.Best selling version of the classic Not It! line.Portable packaging makes this a great on-the-go game.Completely self-contained with a dice and deck holder built into the unit
In CLUE®: Diary of a Wimpy Kid, Greg Heffley has lost sight of his little brother Manny, and it's up to you to help recover the toddler before time runs out! Take on the roles of Greg, his family, and friends to figure out WHERE Manny has wandered off, WHO he's with, and WHAT distracted him!.WHERE'S MANNY? Greg Heffley has lost sight of his little brother Manny, and it's up to you to help recover the toddler before time runs out!.Dimensions: 15.88in x 10.57in.Materials: 80% paper/cardboard, 10% plastic, 10% zinc.Featuring 6 custom sculpted tokens representing Manny's possible distractions - The Cheese, Greg's Journal, Manny's Pacifier, Ladybug Cellphone, The Pig, Manny's Training Potty.2-6 Players.60+ Minute Play Time.Join your favorite "Wimpy Kid" from Jeff Kinney's popular book series to solve the mystery and win this custom illustrated version of the classic mystery game!