Problem-Solving Cards for Children
84 resultsMaster early geometry skills while making cool pictures and solving STEM challenges. Whether they're learning in the classroom or through homeschooling, kids will discover the artsy side of early math every time they build with this set of Learning Resources Pattern Block design cards. Designed for use with Learning Resources plastic pattern blocks (sold separately), these 20 double-sided design cards come with 40 progressive challenges that grow with your kids' skills while mixing art and STEM. As they recreate pictures of snails, sailboats, rocket ships, and more, kids won't just be crafting the next masterpiece, they'll also be learning everything from following directions and color recognition skills to math and geometry fundamentals, such as shape identification, patterning, and 2D design. Each card measures generous 8.5" x 11", which makes building along with their patterns easy for little hands just developing fine motor skills. The cards are also sturdy enough to last through years of fun classroom STEM lessons..Set of 20 double-sided design cards with 40 progressive challenges develops early math and critical thinking skills.Comes in assorted colors.Dimensions: 8.5"W x 11"L each.For children ages four to eight.Recreates pictures of snails, sailboats, rocket ships, and more.Sturdy enough to last through years of classroom STEM lessons.Designed for use with Learning Resources plastic pattern blocks (sold separately)
Hamster goes with Hamster... I WIN! Help your children build memory skills in a fun, innovative way by matching colorful, realistic photographs. No reading is required, but cards include the name of the picture to promote early sight reading. This is a great new photographic twist on a time-honored game. Game includes 50 Cards/25 matched pairs. 2-6 players. Pre-K and Up. Sold as a pack of 3 games..Memory Game.Players: 2-6.3+ years/Grade PK+.150 Cards (75 Pairs).Ideal for playing any game that involves pairs. Go fish and old maid are just two examples. Get creative!.Help your children build memory skills in a fun, innovative way by matching colorful, realistic photographs.No reading required.
Everyday children are encountering new social situations at home and at school, which can sometimes be difficult to deal with. This set of 50 social scenario cards will help children navigate through these situations by developing different social skills such as showing empathy, understanding, tolerance and communication. Each activity will encourage children to reflect on the scenario by providing a number of prompt questions for children to think about and discuss. Ages 5+..Educational Learning Game.Players: 1+.5+ years/Grade K+.Includes 50 Cards
This colorful set of (10) three-letter and (10) four-letter puzzle cards provides children with an introduction to spelling. They can learn to spell by associating the object with the word and correctly assembling the puzzle pieces. The puzzles are self-correcting — only cards with the correct sequence will fit together. Recommended for ages 4+ years..The Match It! Spelling collection of puzzles teach a range of early reading skills including letter recognition, word formation and spelling..This colorful set of (10) three-letter and (10) four-letter puzzle cards provides children with an introduction to spelling..Thick, durable cardboard construction makes products easy to grasp and use, and also a great way of improving hand-eye coordination and encouraging the development of essential motor skills..This collection of puzzles is meant for children ages 4 and up..Dimensions: 5.20"X5.20"X0.10".These puzzles are an ideal way to help your child develop basic understanding of how to solve simple problems, developing important skills that will help them as they progress to more difficult tasks..Working towards creating each word provides plenty of motivation and this helps your child develop their concentration skills, teaching them the importance of focusing on the task to completion..Match It! Spelling is a fun and easy way to learn the essential skill of spelling.
Game play helps children learn important Bible stories and fun facts. An exciting way to discover the Bible! Two-sided quiz cards feature answers on reverse. A unique, engaging learning supplement for Christian classrooms, activity centers, home, and travel. 56 two-sided cards, 3.125" x 5.25". Activities included. For ages 7 and up. Sold as a pack of 6 identical sets..Discover the people, places, and things in the Bible's Old and New Testaments with these Challenge Cards®..Multicolored/Paper.56 two-sided cards, 3.13" x 5.25". Ages 6 & up..6-12 years/Grade 1-6.Two-sided quiz cards feature answers on reverse.Durable, no-see-through cards
Pete the Cat and his friends are learning new ways to solve problems at home, school, and on the playground. Use the from Educational Insights groovy friendship toolbox to find the right solution for each situation. The first player to match each token with a card wins. Includes a toolbox dispenser, 16 plastic tokens, 40 situation cards, spinner, and a game guide..Use the groovy friendship toolbox to find the right solution for each situation at home, school, and on the playground.Recommended for children ages four and up.Provides social-emotional learning and helps build critical thinking.Package contents: toolbox dispenser, 16 plastic tokens, 40 situation cards, spinner, and game guide.Back-to-School Essentials for Students and Teachers: Whether kids are learning to read, studying phonics, or exploring the 123s of early math, our toys and games build learning confidence for preschool, kindergarten, and beyond—they're classroom must-haves!
Sturdy card-stock for repeated use. Can be laminated for use in classroom centers as a teaching tool. Perfect for teachers, parents, grandparents, or anyone who is searching for ways to enhance their children's educational growth while having fun. Re-usable, self stick, no glue, and no mess! Wikki Stix Educational Toys are safe, non-toxic and made in the USA! Wikki Stix conform to ASTM D-4236, the safety standard for use in schools. Wikki Stix do not contain gluten, latex, nor any nuts or nut by-products. They are simply made of non-toxic wax (like you'd find in bubble gum and lipstick) along with basic hand-knitting yarn. Each set includes 27 individual cards plus 36 Wikki Stix. Sold as a pack of 2 complete sets for a total of 54 cards plus 72 Wikki Stix..Colorful, non-toxic wax and yarn product to stimulate imagination and creativity.Suggested age: 3+ years.Each bundles includes: 54 Cards, 72 Wikki Stix.Measures 7.4" x 7.3" x 1.8".No glue, no preparation, no cleanup, no mess.Appeals equally to boys and girls, 3 and up.Affordable, reusable manipulative for home, classroom, special needs and more.Fun, colorful cards from 1 to 20 for learning number formation, plus early education activities including counting, math concepts and simple shapes.
This hand2mind all-in-one station includes everything you need to create a space that's dedicated to guiding discussion and prompting children to explore key social-emotional development topics such as self-regulation, empathy, and more. The station features a variety of unique manipulatives, books, and grade-appropriate social-emotional task cards. The materials are flexible, so they can be used at center time, student self-serve time, during challenging times, and beyond..All-in-one school resource station includes everything you need to create a space that's dedicated to guiding discussion and prompting children to explore key social-emotional development topics.Covers grades from pre-K to 5 and is perfect for use in a counselor's office, library, or social-emotional center.Social-emotional task cards cover eight aspects of social-emotional development (emotions, self-regulation, kindness, growth mindset, goal setting, problem-solving, mindfulness, diversity, empathy).Package contents: resource station, set of social-emotional task cards for grades from pre-K to 2, set of social-emotional task cards for grades 3-5, four sets of grade-branded manipulatives, and books focused on social-emotional development.All-in-one approach makes it easy to store, share, and manage materials so students can use the station all by themselves.Cards include different activities for individuals, pairs, or small groups.Fully assembled cart measures 62"H x 40"W x 17"D.Safety Data Sheet
A fun way to sharpen your math skills...Fast! The goal of the game is to win cards. Each player flips over a card from the draw pile, keeping the card they flipped face up in front of them. All cards have a number, color, and math symbol. When two players have a card with a matching color and math symbol, they go head to head to see who can solve the problem first..A fun way to sharpen your math skills.3+ players.Age 5+ years.Perfect for parents to teach their young ones to sharpen math skills in a fun and educational way. With the competition underway, kids won't even know they're working on their math skills!.Each player flips over a card from the draw pile..When two players have a card with a matching color and math symbol, they go head to head to see who can solve the problem first..96 Cards, 1 Rule Sheet.AWARD WINNER: Combining both fun competition and education, Number Crunch is the Winner of a 2013 SEAL OF EXCELLENCE award in the Educational Games category.
Help kids build new social-emotional learning (SEL) skills with this fun identification game inspired by distance learning. Fill the video puzzle board with some of the 24 caller cards, then use conversation prompts and emoji tokens to identify and name different emotions. Also great for developing matching and problem-solving skills..Fun identification game inspired by distance learning to help kids build social-emotional learning (SEL) skills.Recommended for ages three and up.Also great for developing matching and problem-solving skills.Warning: choking hazard due to small parts; not for children under three
Get hands-on with intervals of time in your centers. The set uses games and activities of hand2mind Learning Time Intervals to help children learn to tell time, calculate intervals of time, and find elapsed time using number lines. They activities use the Advanced NumberLine Clock to reinforce the concept that a clock is just a circular number line and practice skills like telling time to the nearest minute, calculating time intervals, find elapsed time, and regrouping with minutes..Help students strengthen their time telling skills with this center kit.Recommended for ages seven and up.Set uses games and activities to help children learn to tell time, calculate intervals of time, and find elapsed time using number lines.Package contents: three advanced NumberLine clocks, three time work mats, 30 mixed time cards, 30 word problem cards, 15 time interval cards, and activity guide.Includes three different clock styles of analog clock designs, allowing students to practice telling time on real-world clock styles.Card sets are scaffolded by color for differentiation.Box dimensions: 10"H x 10"W x 1"D.Warning: choking hazard due to small parts; not for children under three
Match It! Mathematics Memory is a fun memory game that will challenge problem solving and develop memory skills in young children as they try to find a pair of matching cards that complete the equation. Bright, colorful illustrations help children learn basic addition and subtraction. Ages 3-6 years..GAIN EARLY MATHEMATICS SKILLS – The Match It! Memory Mathematics game introduces early math skills including number recognition and basic addition and subtraction..LEARN TOGETHER– Learning together while playing games makes learning a fun experience. Playing together with family or friends provides a fantastic opportunity to learn about taking turns..Ages 3-6 years..20 Pair Matching Cards.Dimension: 7.87 x 2.36 x 7.87.BOOST MEMORY SKILLS – Memory skills improve with practice. This game requires the child to remember the location of previous puzzle pieces so that they can match them up to form the correct match..IMPROVE FOCUS – Playing the Memory game competitively can provide an extra boost of focus, encouraging children to concentrate on the task at hand while they play..ENCOURAGE CONFIDENCE – Learning mathematics can be a daunting process, but games are a friendly, enjoyable introduction to basic skills your child needs before moving on to more complex mathematics..Match It! Mathematics Memory is a fun game that helps children develop early math skills, improve memory, boost social skills, and encourage focus and confidence in basic addition and subtraction through engaging, colorful matching activities.
Didax® "Bullies, victims and bystanders" Game measures 20" x 20" and is ideal for grades 1 - 6. Game comes with 54 playing cards, board, 6 pawns as well as 1 die and is designed specially to raise a child's awareness against bullying..Age group and grade: Ages 7+ and grades 1st - 6th.Size: 20"(W) x 20"(L).Theme/design: Bullies victims and bystanders.Children are encouraged to model good behavior on how to overcome bullying.Includes game board, 54 playing cards, 6 pawns and 1 die.An excellent new game designed to raise a child's awareness of bullying.Every incident card has been weighted based on the severity of the bullying so that children can see how harmful this behavior is.Now, after a bullying incident, teachers can invite those involved to play the game together in an effort to understand what it is like to be bullied and how to prevent future incidences of bullying.Cards can also be used as discussion points with children to explain why different behaviors are positive or negative.2-6 players.CHOKING HAZARD: Small parts. Not for children under 3 yrs..Weighted based on the severity of the bullying so that children can see how harmful this behavior is.Invite students to understand what it's like to be bullied/prevent future incidences of bullying.Bullies, victims and bystanders game where children are encouraged to model good behavior on how to overcome bullying.
Exact Change® combines an excellent teaching lesson with a fun card game. The goal is to play all of your cards first. You can discard cards by matching the color of the last card played, by matching the currency value (play a penny on a penny), or by making EXACT CHANGE. Making exact change allows you to discard multiple cards that add up to the value of the last card played. The goal is to play all of your cards first. You can discard cards by matching the color of the last card played, by matching the currency value (play a penny on a penny), or by making EXACT CHANGE. Making exact change allows you to discard multiple cards that add up to the value of the last card played. Kids are motivated to find a way to make EXACT CHANGE and play a lot of cards at once. They won't even know they're learning. Perfect for teachers and parents to teach their young ones to tell time in a fun and educational way..Teach children to count money with a fun game the entire family can enjoy! Parents will enjoy this game as much as their children..For ages 5+ and grades K+..Package contains: 110 Cards, 1 Rule Sheet.The goal is to play all of your cards first. You can discard cards by matching the color of the last card played, by matching the currency value (play a penny on a penny), or by making EXACT CHANGE..Exact Change combines an excellent teaching lesson with a fun card game. Kids are motivated to find a way to make EXACT CHANGE and play a lot of cards at once. They won't even know they're learning..Winner of iParenting Media, Dr. Toy's Top 100, Creative Child Magazines Seal of Excellence, and the National Parenting Center's Seal of Approval awards!.Perfect for saving time and energy looking for an activity online, Exact Change allows students to learn to count money in an exciting card game..Exact Change combines an excellent teaching lesson with a fun card game.
These write-on, wipe-off cards are ideal to help students solve operations, ratio, and a variety of other problems. Features a single line on one side, and two number lines on reverse. Measures 4" x 20" each. Each pack includes 10 number lines. Sold as 3 packs for a total of 30 number lines..Helps students solve equations.Character height: 4".Item is Nonmagnetic.Item is Nonadhesive.Item color: Blue, White.Total character count: 30.Includes 3 Packs.Durable blank write-on/wipe-off number lines
Match It! Memory - Alphabet is a fun alphabet themed memory game that will challenge problem solving and develop memory skills in young children as they try to find a pair of matching letter cards. Bright, colorful illustrations teach the upper and lower case letters of the alphabet. This game encourages interaction between parent and child. Match It! Alphabet Memory game is a great family game for all ages. Ages 3-6 years..GAIN EARLY READING SKILLS – The Alphabet Memory game introduces early reading skills including letter recognition, letter sounds and the difference in upper and lower-case letters..LEARN TOGETHER– Learning together while playing games makes learning a fun experience. Playing together with family or friends provides a fantastic opportunity to learn about taking turns..Ages 3-6 years..20 Pair Matching Cards.Dimension: 7.87 x 2.36 x 7.87.BOOST MEMORY SKILLS – Memory skills improve with practice. This game requires the child to remember the location of previous puzzle pieces so that they can match them up to form the correct match..IMPROVE FOCUS – Playing the Alphabet Memory game competitively can provide an extra boost of focus, encouraging children to concentrate on the task at hand while they play..ENCOURAGE CONFIDENCE IN LITERACY – Learning to read can be a daunting process, but games are a friendly, enjoyable introduction to literacy which can provide a great boost of confidence..Match It! Memory - Alphabet is a fun game that helps children develop early reading skills, improve memory, and boost social skills by matching upper and lower case letters, while also encouraging focus and confidence in literacy.
Ladybug Counting Stones are a engaging way to explore counting to 20, subitizing, odd and even numbers, and addition and subtraction. Each set of spotty ladybugs includes two each of 0—10 (22 Ladybugs) and an activity leaflet of related ideas and games. Durable and weatherproof the bugs are perfect to be used in their natural outdoor environment perfect to be housed in a tray of leaves and twigs! Each Ladybug measures 2" .The Ladybugs Early Number Cards are an ideal way to explore early math skills using the Ladybug Stones. The detailed, photographic images featured on the cards will aid the development of key mathematical language. Made from durable plastic, the cards are tough enough for use in the outdoor area. Each set includes 16 colorful cards measuring 8 x 11''..Designed for use with our Ladybugs Counting Stones, these beautifully attractive activity cards are an ideal way to encourage children to develop early math skills.Develops understanding of number and number bonds to 10.Lets children sort on lots of different criteria.Age 2+
The Match It series features a wide range of award-winning educational titles. Each product in the series features a set of self-correcting puzzle pairs that introduce children to a specific educational topic or skill. The brightly illustrated puzzle cards engage children in the learning process in an entertaining way. Match It games are a terrific learning tool for everyone. Match It Counting includes 30 self-correcting puzzle pairs. Ages 3 plus years. Features: 30 two-piece self-correcting puzzle cards Colorful illustrations Teaches counting and number recognition skills Develops problem solving skills Builds self confidence. Materials: Cardboard.Product : Puzzles.Color : Multi.Dimensions: 2 x 18
The brilliantly colored, clear material is perfect for light tables or any white surface! Arrange the Challenge Cards in the tray’s pocket. Arrange the circle wedges in the tray to solve the challenge. Layer the wedges to create more colors. Fun for a wide range of ages. Check out our instructional video for instructions. Each set includes: 1 Tray, 8" x 15-1/2" (20 x 39 cm), 24 circle wedges and 24 challenge cards, 3-1/2" x 3-1/2" (9 cm)..Explore color mixing and problem-solving with brilliantly colored, transparent circle wedges!.Meant for children ages 4+ years..Use on light tables or white surfaces to enhance visual learning and creativity..Set includes 1 tray, 24 circle wedges, and 24 challenge cards for endless fun!.Made from Plastic..Solve engaging challenges by arranging and layering wedges in the included tray..Explore color mixing and problem-solving with brilliantly colored, transparent circle wedges that can be arranged and layered on light tables or white surfaces to solve 24 engaging challenge cards, all included with an 8" x 15½" tray for endless creative fun.
Surprise! Measures of area and perimeter do not need to be confusing! This miniature lab teaches area and perimeter concepts through hands-on activities, problem-solving, and a card game that can be played at three levels. With the task cards, learners use square tiles and rulers to measure the area and perimeter of square-based shapes. Later task cards present challenges like assembling tiles into a mystery shape with a given area and perimeter. In the card game, players pair shape cards with matching area/perimeter cards. Fence It In is a powerful measurement resource! Includes 9 double-sided task cards, rulers, square tiles, and 50 cards. For 1-4 players. Grades 2 and Up.Math Learning Game.Number of players: 1 - 4.Recommended For Ages 7+ Years.Learning Concepts Of Area And Perimeter In Group Or Individual Situations.Includes 9 Double Sided Task Cards, 50 Playing Cards, 40 Square Tiles, 4 Rulers, Instructions.Dimensions: 6"(H) x 8"(W) x 1 1/2"(D).Fence it in game where students learning concepts of area and perimeter in group or individual situations.
The Match It series features a wide range of award-winning educational titles. Each product in the series features a set of self-correcting puzzle pairs that introduce children to a specific educational topic or skill. The brightly illustrated puzzle cards engage children in the learning process in an entertaining way. Match It games are a terrific learning tool for everyone. Match It ABC includes 26 self-correcting puzzle pairs. Ages 3 plus years. Features: 26 twO-piece self-correcting puzzle cards Colorful illustrations Upper and lower case letters Teaches the alphabet and language skills Develops problem solving skills. Materials: Cardboard.Product : Puzzles.Color : Multi.Dimensions: 2 x 4.25
Matching is an important pre-reading skill that children need to develop in order to help them get ready for school. This set contains two-piece self-correcting puzzle cards that introduce familiar topics. The fun, brightly illustrated cards are designed for a younger child and engage them in the learning process in an entertaining way. My First Match It!- Head & Tails includes 15 self-correcting puzzle pairs. Ages 2+ years..Little learners will love the animal theme of these puzzles. Matching each head to the correct tail is a fun way to explore the world of animals.For ages 2-5 years and grades VPK-K..My First Match It!- Head & Tails includes 15 self-correcting puzzle pairs..Product Dimensions: 5.20"X5.20"X0.10".These puzzles are a great way to help your child develop basic problem-solving skills such as creative thinking and perseverance. These are skills which can be transferred to other tasks..This My First Match It! puzzle is a great way of boosting your child's ability to focus on the task at hand. The puzzles are self-correcting which means that only one piece will fit with any other..Completing each mini puzzle correctly and being rewarded with a fun image related to the exciting theme is a big boost to a child's confidence..The friendly, colorful illustrations create ample opportunity for conversation and learning. The theme is designed to promote conversational and social skills and capture the imagination of the child..My First Match It! Head & Tails is the perfect tool to help your little ones practice essential pre-reading skills.
Your mission is to help the animals, but can you program the correct actions? A fun game that introduces young children to coding, encouraging them to solve problems effectively with the tools available. Includes 1 main game board, 2 programming panels, 60 code cards, 12 mission cards, 4 start cards, 5 place-makers, 4 pass-through-here cards, and 8 cockades..Logical thought and early programming notions.1-4 players.4-7 years.Problem-solving.Interpersonal skills.1 main game board, 2 programming panels, 60 code cards, 12 mission cards, 4 start cards, 5 place-makers, 4 pass-through-here cards, 8 cockades.Spatial orientation and early topographical notions
Expanding memory and object recognition skills in a young child will help prepare them for their school years yet to come. Learn about Farm Animals as children match the pictures together using these fun cards. The fun, happy animal pictures are illustrated in a way to keep children engaged in the learning process. Each My First Memory Game - Farm includes 20 matching memory cards. Ages 2+ years..Designed to introduce problem-solving and encourage memory skills, this farm-themed game makes it fun to reach key developmental milestones..These colorfully illustrated memory cards are perfect for little toddler hands to manipulate. Farm Memory is a great memory game for both BOYS and GIRLS ages 2 and up..Each My First Memory Game - Farm includes 20 matching memory cards..Product Dimensions: 4.00"X4.00"X0.10".Improves FINE MOTOR SKILLS and HAND-EYE COORDINATION by requiring your child to grasp and flip the memory cards..All Learning Journey products are regularly safety tested and in compliance with all domestic and international toy safety regulations..Farm Memory is the Tillywig Award 2019 BRAIN CHILD AWARD winner! Fun fact: The Learning Journey has an extensive line of Award-Winning Educational Toys..Helps develop COGNITIVE abilities by encouraging your child to problem-solve and memorize card locations.My First Memory Game is a great educational tool designed to help build these skills prior to the start of their formal school years.
Match It! Head to Tail includes a colorful set of 20 themed puzzle cards that provides children with an excellent introduction to animals. Each card features a picture of an animal's head, mid section, and the animal's tail. Simply match the three sections to complete the puzzle, sharpen hand-eye coordination and problem solving skills, and have lots of laughs along the way! The puzzles are self-correcting as no two puzzle cuts are the same. Recommended for ages 3+ years..Develop observational skills – Finding the correct pieces and putting them together helps to develop the child's observational skills and encourage them to hone their attention to detail..For ages 3-6 years and grades VPK-1st..Match It! Head to Tail includes a colorful set of 20 themed puzzle cards that provides children with an excellent introduction to animals..Product Dimensions: 5.00"X5.00"X0.10".Match it! games are a fantastic way to get children playing together and having fun while interacting, boosting their conversational skills and encouraging them to interact..Working out how to play and coming up with basic strategies for winning the game is a fun way for children to develop those problem-solving skills that will help them in their future education..As your child develops the skills needed to succeed with this match it! game, their confidence is also growing and helping motivate them to be more open to new and exciting learning opportunities..Match it! games are a fantastic way to get children playing together and having fun while interacting, boosting their conversational skills and encouraging them to interact.
Matching is an important pre-reading skill that children need to develop in order to help them get ready for school. This set contains two-piece self-correcting puzzle cards that introduce pattern recognition using adorable puppies. The fun, brightly illustrated cards are designed for a younger child and engage them in the learning process in an entertaining way. My First Match It! - Puppy Match includes 15 self-correcting puzzle pairs. Ages 2+ years..The fun, brightly illustrated cards are designed for a younger child and engage them in the learning process in an entertaining way.For ages 2-5 years and grades VPK-K..This set contains two piece self-correcting puzzle cards that introduce pattern recognition using adorable puppies.Product Dimensions: 5.20"X5.20"X0.10".Matching is an important pre-reading skill that children need to develop in order to help them get ready for school.My First Match It! Puppy Match is the perfect tool to help your little ones practice this essential skill..Fun fact: The Learning Journey has an extensive line of Award-Winning Educational Toys that have been tested by the most important panel of judges… kids!.My First Match It! Puppy Match is the perfect tool to help your little ones practice essential pre-reading skills.
Matching is an important pre-reading skill that children need to develop in order to help them get ready for school. This set contains two-piece self-correcting puzzle cards that introduce animals and the sounds that each make. The fun, brightly illustrated cards are designed for a younger child and engage them in the learning process in an entertaining way. My First Match It! - What Sounds Do I Make? includes 15 self-correcting puzzle pairs. Ages 2+ years..The fun, brightly illustrated cards are designed for a younger child and engage them in the learning process in an entertaining way.For ages 2-5 years and grades VPK-K..This set contains two piece self-correcting puzzle cards that introduce animals and the sounds that each make.Product Dimensions: 5.20"X5.20"X0.10".Matching is an important pre-reading skill that children need to develop in order to help them get ready for school.My First Match It! What Sounds Do I Make? is the perfect tool to help your little ones practice this essential skill.Fun fact: The Learning Journey has an extensive line of Award-Winning Educational Toys that have been tested by the most important panel of judges… kids!.My First Match It! What Sounds Do I Make? is the perfect tool to help your little ones practice essential pre-reading skills.
Manage anger in five easy steps with The Anger Management Box from Open the Joy: recognize your anger, control your emotions, understand the causes, face your problems, and reflect on your attitudes. Those lessons on anger management are all taught through engaging play and exploration. The five activities include a building project, a clay anger monster project, origami projects, a notepad for self-reflection, and anger management cards that can be used by kids and adults of all ages to learn how to stay calm, focused, and in control..Anger management box includes activities for kids to better understand and manage angry feelings.Recommended for ages four and up.Package includes: five instruction cards, two tubs of air-dry putty, deck of 52 anger management cards, 50 sheets of origami paper in assorted colors, DIY wooden catapult, 50 sheet bad mood buster notepad.Each step is paired with a fun activity that helps explain the steps to children in age-appropriate ways and helps them grasp and internalize the lessons.Transforms therapeutic concepts into easy-to-understand activities that children and adults can perform together or independently.Teaches emotional control techniques that are essential to good mental health and that can be used from childhood through adulthood.Strengthens conflict resolution and shows kids how to express their anger in healthy and constructive ways.Features five engaging activities: a building project, a clay anger monster project, origami projects, a notepad for self-reflection, and anger management cards that can be used by kids and adults of all ages to learn how to stay calm, focused, and in control.Promotes emotional intelligence and teaches lifelong self-care skills.Warning: choking hazard due to small parts; not for children under three
Educational Insights® Super sleuth vocabulary game includes 184 cards in 4 case categories, 16 lucky/bad luck cards, 4 category dividers, secret answer decoder & 48 super sleuth badge tokens. Game is recommended for children of age 8 yrs and above..Age group and grade: Ages 8 years and up and grades 3rd and up.No. of players: 2-4.Includes 184 cards in 4 case categories, 16 lucky break and bad luck cards, 4 category dividers, secret answer decoder, 48 super sleuth badge tokens and instruction guide.Size: 2 3/4"(H) x 4"(W) card, 1 1/2"(H) x 1"(W) badges, 1 1/8"(H) x 2 3/4"(W) decoder card.Teaches synonyms, antonyms, homophones and multiple-meaning words.How to play - read the clue card, answer the question aloud, use the decoder to check your answer, look out for lucky break and bad luck cards.How to play - collect a badge for each correct answer - the first player to collect three badges from each category wins.Crack the codes and solve 180+ vocabulary mysteries.Familiarizes students with standardized-test format.Students take turns answering questions and solving mystery cards to earn badges in each of four categories - synonyms, antonyms, homophones and multiple-meaning words.Detective-themed vocabulary game.Warning choking hazard: Small parts, not for children under 3 years.Educational Insights® Super sleuth vocabulary game allows students to take turns by answering questions for earning badges and teaches synonyms, antonyms, homophones, multiple-meaning words.
Play 38 brain-boosting games, challenges, and puzzles that enhance critical thinking and early math skills with this Learning Resources MathLink cubes brain game! Great for solo or head-to-head play. Includes a game frame, 15 double-sided activity cards, and 64 MathLink cubes in eight bright colors. The tray measures 8.5" x 8.5". Recommended for one to four players..Play 38 brain-boosting games, challenges, and puzzles that enhance critical thinking and early math skills with this cubes brain game.Recommended for ages five and up.Helps build fine motor skills and enhance critical thinking and problem-solving.Box contains: game frame, 15 double-sided activity cards, and 64 MathLink cubes in eight bright colors.Tray dimensions: 8.5" x 8.5".Recommended for one to four players.Warning: choking hazard; due to small parts, not recommended for children under three
Each puzzle card has three pieces: the numeral, the same number of objects to count, and the number in written form. By simply matching the pieces together, children will learn to recognize the numeral and its spelling. The puzzles are also self-correcting and include 20 puzzle sets. Recommended for ages 3+ years..The puzzles are a perfect introduction to the early math skills they will encounter at school. They also strengthen the child's developing concentration skills and build focus..The puzzles are self-correcting and include 20 puzzle sets..Thick, durable cardboard construction makes products easy to grasp and use, and also a great way of improving hand-eye coordination and encouraging the development of essential motor skills..This bright collection of three-piece puzzles aimed at children ages 3 and up is a perfect introduction to jigsaw puzzles..Dimensions: 6.00"X3.00"X0.10".Designed to introduce numerals and encourage early math skills, the colorful illustrations help your child learn numbers in a relaxed and fun way..The combination of pictures and numbers makes the puzzles the ideal way to encourage and boost confidence in young children..Let's learn about numbers from 1 to 20 with Match It! Numbers!
CenterSOLUTIONS Task Cards: Word Problems encourages success in fifth grade-appropriate math basics such as place value, decimals, fractions and more..CenterSOLUTIONS Task cards.6.38H x 2.00W x 4.88D.Sturdy, write-on/wipe-away cards.For whole group, small group, or individualized instruction and differentiation.Set promotes active learning and helps develop critical thinking skills for Common Core success.Each card offers a single task for students to complete.CenterSOLUTIONS Task Cards: Word Problems are perfect for math warm-ups, math journals, small group instruction, centers, bell ringers, early finishers, send-home activities, intervention and differentiation.
Spark laughter and learning with fun card games! Focus on large number addition, subtraction, fractions, geometry skills, and other math topics. Versatile cards adapt to growing abilities for endless rounds of learning fun and mastery. Great for school, home, and travel. Self-checking, answers on backs. Durable, no-see-through cards. Quick-sorting, rounded corners. 56 two-sided cards per pack, 3.125" x 5.25". For grades 4-6. Sold as 6 identical packs of cards..Focus on large number addition, subtraction, fractions, geometry skills, and other math topics..Grade 4-6.Contains 56 Cards Per Pack, 6 Packs.Measures 4.50" x 6.38" x 3.25".Activities extend learning and add fun to skill practice. Supports common mathematics standards..Great for school, home, travel. Durable, no-see-through cards. Self-checking with answers on backs.
Carson Dellosa’s Multiplication Flash Cards factors 0 to 12 presents an easy fun way kids to practice essential math skills. This 54-card set features more than 100 multiplication problems—one problem per side of each card, as well as reverse side’s answer..Grades 3 - 5.Brighter Child.54 cards.6.00L 3.30W 0.92H.The 54-piece Multiplication 0 to 12 Flash Cards for grades 3–5 prepares your child for classroom success by providing practice that strengthens his or her understanding of multiplication facts 0–12. These flash cards offer a fun way for children to develop thinking, decision-making, turn-taking, and social skills.
Language Builder: Opposites Cards set is a comprehensive collection of situational images designed specifically to provide the clearest possible depictions of a wide range of opposites. Each pair of opposite words offers multiple depictions of the concept. For example, the opposites pair for empty & full is shown as a bucket of sand, a jar of candy, a basket of fruit, a bowl of cereal, and a cup with chocolate chips, to help learners generalize the concept broadly..Opposites Cards set is a comprehensive collection of situational images designed specifically to provide the clearest possible depictions of a wide range of opposites..Best used in grades PK+.220 photo card vocabulary set with current, realistic, attractive photographic images of common opposite pairs.3.5 x 5 inch cards on sturdy cardstock with gloss varnish on the photo-side to allow for easy wipe off, and writable surface on the back.Kid friendly, but not juvenile design makes Language Builder picture cards the perfect tool for both children and adult learning English or another foreign language..Durable, adaptable cards with a sturdy work from box, suggested activities and detailed instructions.This 220-card set includes paired photographic images depicting a wide variety of common and easy to recognize opposite concepts like wet & dry or hot & cold.
Teacher Created Resources is an educational publishing company founded by Mary Dupuy Smith, a classroom teacher. All of the brand's products are created by teachers for teachers and parents. Practice and reinforce important skills in a variety of ways. The pack includes 53 double-sided cards..Help kids practice and reinforce time telling skills with these learning cards.Designed for school grades: 1 to 4.Includes 53 double-sided cards.Problems include: reading and comparing time, identifying correct time on digital and analog clocks, finding elapsed time, solving word problems about time.Use with Power Pen (sold separately)