Reading Comprehension Board Games
12 resultsChildren learn over 260 sight words as they read aloud and make decisions. Each player draws a sentence card and chooses a sight word to complete the sentence. With a correct answer, the player collects the number of bones indicated on the card and moves ahead. The player who ends up with the most bones wins!.Sight Words Learning Game.Each Player Draws A Sentence Card And Chooses A Sight Word To Complete The Sentence.Children Learn Over 260 Sight Words As They Read Aloud And Make Decisions.Recommended For Ages 6+ Years.Children learn over 260 sight words as they read aloud and make decisions with digging up sight words game for grades kindergarten to 3 and ages 5 to 9.
Carson-Dellosa Sight words bingo board game is ideal for age group of 5 and above. Game includes 36 double-sided game cards, 720 tokens, 100 calling cards, answer mat and is ideal to use with entire class or just small-group..Ages 5 and up.36 double-sided game cards, 720 tokens, 100 calling cards and answer mat.Each side of the double-sided answer mat features a different skill.Perfect for use with the entire class or just small-group instruction.Supports NCTM standards.Includes: Game guide.Two great games in one.Two great games in one.
The design of these games covers simple understanding of words and meaning. Children will love using their comprehension skills to complete each activity and win the game..Games/Used for interactive Learning.Multicolor/Cardboard and Plastic.12"H x 6"W x 2.5"D.Ages 6-9/Grades 1-4.Covers simple understanding of words and meaning
The Reading Game is a fast-action memory card word game. Its captioned-picture flashcards reinforce the words learned through game play in short sentences and introduce capitalization and punctuation. Each of the content rich stories is told using only the 30 words learned through game play to ensure reading success and to build confidence in reading. The Reading Game includes six decks of matching word playing cards, six sets of picture flashcards, six beautifully illustrated story books, and a Teacher and Parent's Guide. For 2 or more players, ages 4 and up..Builds Confidence And Enjoyment In Reading For Beginning And Struggling Readers..Multicolor.Age group and grade: Ages 3 - 8 years and grades toddler - 2nd.Age group and grade: Ages 3 - 8 years and grades toddler - 2nd.Reading Game Is A Fast-Action Memory Card Word Game.Its Captioned-Picture Flashcards Reinforce The Words Learned Through Game Play In Short Sentences And Introduce Capitalization And Punctuation.Each Of The Content Rich Stories Is Told Using Only The 30 Words Learned Through Game Play To Ensure Reading Success And To Build Confidence In Reading.Allsaid & Dunn 2nd Edition the reading game that helps to increase confidence in kids is a fast-action memory card word game with captioned-pictures.
Two great games in one! These fun, Bingo games support NCTE standards and each side of the double-sided answer mat features a different skill. Perfect for use with the entire class or just small-group instruction, they include 36 double-sided game cards, 720 tokens, 100 calling cards, a double-sided answer mat, and a game guide..Perfect for use with the entire class or just small-group instruction.Included are 36 double-sided game cards, 720 tokens, 100 calling cards, a double-sided answer mat and a game guide.Supports NCTM standards.Two great games in one! Each side of the double-sided answer mat features a different skill
EdupressĀ® "Context Clues - Pirate Treasure" game is ideal for ages 6 or above and grades 3 - 12. Game allows players to read the story cards and use context clues to answer questions..Age group and grade: Ages 6+ and grades 3rd - 12th.Usage ideas: Making their way across a tropical island in a search for gold, players read story cards and use context clues to answer questions.Includes story cards, instructions and playing pieces.Number of players: 2 - 6.Fun highly motivating games are designed to build and reinforce reading and language arts skills.Fast paced board games help bridge the gap between reading and understanding.Compact size saves space on the shelf and in the classroom which has high interest graphics and content.Winning is based on knowledge and skills, not random factors.Directions are easy to understand, so as not to restrict learning opportunities.Players never lose points for wrong answers.Each title focuses on a specific skill necessary for comprehension of text in a variety of forms from fiction to informational texts and directions.Red level.Small parts, not for children under 3 years.Language: English.Format: Hardcover.Reading level: 2.0 - 3.5.Context CluesāPirate Treasure.Fast-paced board games help bridge the gap between reading and understanding!.These fun highly motivating games are designed to build and reinforce reading and language arts skills.Each title focuses on a specific skill necessary for comprehension of text in a variety of formsāfrom fiction to informational texts and directions.All games are designed for 2-6 players and include story cards, instructions and playing pieces.Reading level: 2.0-3.5.Small Parts. Not for children under 3 yrs..In context clues - pirate treasure game is fun highly motivating games are designed to build and reinforce reading and language arts skills, level red.
Carson DellosaĀ® Key Education "Big Box of Easy-to-Read Words" Board game motivates young readers provide hands-on reading experiences. Board game increases sight word recognition, develop phonics skills, improve fluency, build vocabulary to kids..Age group and grade: Ages 5 - 8 years and grades kindergaten - 2nd.Subject: Language arts, puzzles and games, special needs/inclusion.Title: Big Box of Easy-to-Read Words.Increase sight word recognition, develop phonics skills, improve fluency, build vocabulary, motivate young readers and provide hands-on reading experiences.Award: Creative Child Award, Parents Choice Award.Includes 250 self-checking puzzle pieces - 125 word puzzle pieces (approximately 1 1/2" x 2") and 125 photo puzzle pieces (approximately 2" x 2") and a 4 page booklet with directions, teaching suggestions and games.Includes 250 photographic puzzle pieces that make learning how to read lots of fun!.The picture matches to the word with self-checking small picture when both pieces are connected correctly.Carson DellosaĀ® Key Education "Big Box of Easy-to-Read Words" Board game includes 250 self-checking, 125 word, 125 photo puzzle pieces, 4 page booklet with directions and is suitable for kids of kindergarten - 2nd grades.
Learning Resources® Pop For Sight Words⢠2 Game engages children with colorful popcorn graphics and competitive game play. Game includes 100 cards of 92 high-frequency sight words and popcorn container with a guide printed on outside..Dimensions: 6 1/4"(H) x 3"(W) x 3"(L).Players: 2 - 4.Features popcorn container with guide printed on-the outside.Includes: Next 92 high-frequency sight-words 100 cards in total.Age group and grade: Ages 5+ and grades K - 4th.Pick, recognize and read aloud high-frequency words.Learning Resources® Pop For Sight Words⢠2 Game helps children to develop a variety of early literacy activities and is recommended for children above 5 yrs.
Thinkfun Zingo! Sight Words is a fun and interactive word game that brings fast-paced excitement and learning to the classic game of bingo. Players learn to quickly recognize and read sight words, which are words with spelling that is not always straightforward. Sight words are the most frequently used words in the English language and make up about 50-75% of all written material. Learning and mastering sight words is a key step in becoming a successful, fluent reader. The sight words used in this fun word game have been specially selected by leading educators as the most fundamental for reading development..Fun and interactive word game that brings fast-paced excitement and learning to the classic game of Bingo.For two players and more.Recommended for kids ages four and up.Contains: 72 words tiles, six double-sided cards, zinger with easy cleanup, instructions, and learning guide.Words used in this fun word game have been specially selected by leading educators as the most fundamental for reading development
Learning Resources® "Pop For Sight Words" Game for grade 1 improves fluency as children pick word cards from the popcorn box. Game with 100 die-cut popcorn cards provides competitive game play and supports a variety of early literacy activities..Age group and grade: Ages 5+ and grades 1st+.Type: Word skills.Size: 6 1/4"(H) x 3"(W) x 3"(L) box.Type of game: Word games.Fast-paced game play is great for improving fluency.Even use the abundant word cards for your own early literacy activities.Guide printed on box and with engaging graphics.Students will gobble up handfuls of fun as they recognize and read aloud sight words, improves fluency as children pick word cards from the popcorn box, and keep all the words they can read correctly.Small parts, not for children under 3 years.Engages children with colorful popcorn graphics and competitive game play, supports a variety of early literacy activities, thanks to the word cards that can be used on their own.Includes 100 die-cut popcorn cards (92 sight words and 8 POP cards).For 2 to 4 players; grades 1+.Small parts. Not for children under 3 years..Pop for Sight Words⢠Game.Students will gobble up handfuls of fun as they recognize and read aloud sight words with this sight words game.
In The Scholastic Brainiac Game, players spin the SMART Spinner, then compete to answer questions in five subject areas: Science, Math, Arts, Reading, and The World. Each Question Card has six different questions tailored to grades 1 to 6, so that players answer questions corresponding to their grade levels. The first player to fill his or her brain with SMART Tokens wins!.Encourages Science, Math, Arts, and Reading skills.2-4 players.Grades 1-6.Brain teasing game.Each Question Card has six different questions tailored to grades 1 to 6
Introduce your students to the 20 most common word families through engaging, game-based review and reinforcing flash card matching activities. Designed for either teacher-directed instruction or independent learning for groups of 2-4 students, the learning center provides grade-leveled curriculum materials, making it perfect for differentiated instruction. By allowing students of varying abilities to work independently or cooperatively, it is perfect for use in the classroom, after-school programs, or even at home for test preparation or practice and review!.Make Learning Essential ELA Skills Fun with Easy-to-Use Learning Centers.Colorful Learning Center Games combined with flash card matching activities are perfect for practicing basic ELA skills.Designed for either tEAer-directed or independent play by groups of 2 - 4 students.Includes laminated game board with 30 self-checking game cards; 2 sets of 30 flash cards; and tEAer's guide.Packed in durable pouch