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Carson Dellosa Spanish Video Games History & Future Resource Book, 2/Set (CD-SPANVG)
$21.49
  • Spanish Video Games History & Future Book Set
  • Kaitlyn Duling/Carson Dellosa Educaton
  • For ages 6+ years/Grade 1+
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Carson Dellosa Spanish Video Games History & Future Resource Book, 2/Set (CD-SPANVG)

Item #: 24765647Model #: CD-SPANVG
$21.49
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  • About this product

    Engage Spanish-language readers with the past, present, and future of video games using this 2-book paperback set from Carson Dellosa Education. The collection includes Encendido: La historia de los videojuegos and Zona de tubería: El futuro de los videojuegos. Encendido introduces readers to the history of video games, popular games, characters, consoles, computer-age origins, and the growth of competitive eSports. Zona de tubería looks ahead to future gaming technology, virtual reality, augmented reality, adaptive gaming, eSports, and other innovations. Each 32-page Spanish book combines high-interest technology topics with full-color pictures, glossary support, guided questions, and activities that develop reading comprehension. This set is ideal for bilingual classrooms, technology lessons, media literacy discussions, STEM collections, classroom libraries, and reluctant readers who enjoy gaming themes.

    • Spanish Video Games History & Future Book Set
    • Kaitlyn Duling/Carson Dellosa Educaton
    • For ages 6+ years/Grade 1+
    • Paperback Cover
    • Written in Spanish
    • Each Book includes 32 pages
    • Each set includes 2 books
    • ISBNs included: 9781731659347 & 9781731659620
    • Titles included: Encendido: La historia de los videojuegos; Zona de tubería: El futuro de los videojuegos
    • Spanish video game book set: Includes Encendido: La historia de los videojuegos and Zona de tubería: El futuro de los videojuegos.
    • High-interest technology topics: Covers gaming history, consoles, characters, eSports, virtual reality, augmented reality, adaptive gaming, and future innovations.
    • Supports Spanish nonfiction reading: Engaging topics help students build vocabulary, comprehension, and confidence with informational text.
    • Reader features included: Books include glossary words, guided pre- and post-reading questions, and comprehension activities.
    • Great for STEM and media lessons: Use for bilingual classrooms, technology units, classroom libraries, STEM enrichment, and gaming-interest reading.
    • Two 32-page paperbacks: Spanish-language set gives readers accessible nonfiction text about video games and digital culture.